Undead creation/slavery - Printable Version +- Thay - Realm of the Red Wizards (https://thaypw.com) +-- Forum: Meta (https://thaypw.com/forumdisplay.php?fid=3) +--- Forum: The Tavern (https://thaypw.com/forumdisplay.php?fid=10) +---- Forum: [Archived - The Tavern] (https://thaypw.com/forumdisplay.php?fid=63) +---- Thread: Undead creation/slavery (/showthread.php?tid=1004) Pages:
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RE: Undead creation/slavery - TheSupremeForce - 07-24-2011 I'm trying to imagine what that would do to the encounter spawn system. RE: Undead creation/slavery - Balanor - 07-24-2011 Yeah, I defnitely wouldn't recommend anything even half that size for adventuring. If the graphics lag from all those creatures didn't kill NWN on the client side, the work the server would have to do to loop through everything in the party would almost certainly cause (more than?) a fair amount of lag. |