12-17-2015, 06:28 PM
Will the descriptions of the different types of poisons have a label that reads "Lethal" or will all poisons become a fatal possibility?
Poisons discussion
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12-17-2015, 06:28 PM
Will the descriptions of the different types of poisons have a label that reads "Lethal" or will all poisons become a fatal possibility?
12-17-2015, 07:40 PM
(12-17-2015, 06:28 PM)RinithMistake Wrote: Will the descriptions of the different types of poisons have a label that reads "Lethal" or will all poisons become a fatal possibility?All poisons wil become a fatal possibility as they will continue to do damage until a save is made or the antidote is taken. Some, those that do higher ability damage, will kill you faster.
12-17-2015, 11:08 PM
What about weapons with poison properties already established on them?
Such as drow shortswords and that lot.
12-17-2015, 11:54 PM
(12-17-2015, 11:08 PM)RinithMistake Wrote: What about weapons with poison properties already established on them? Thayan wrote, "The changes will apply to monster bolt, cone, and pulse poison attacks as well as PC/NPC poisoned weapons, food, and spells." Since NPCs don't use vials of poison to poison their weapons, I would have to say, Yes. It will effect drow shortswords and the lot.
After some further testing this morning I'll need to revise that line Sundraoi quoted since the On Hit: Poison item property does not apply a specific poison, but rather just does the wimpy 1 or 2 points of ability score damage on-hit if the DC is failed. This new poison system will need a poison specified from the poison.2da (which is the list in that link I provided) in order to apply damage and/or possibly death. As a result, the permanent On Hit: Poison item property cannot be hooked into with this new system, so the poison that permanently-poisoned weapons applies will still just cause ability score damage, but not real damage. Although it's probably for the best this way anyway otherwise anyone with those weapons (PC or NPC) would probably be too damn powerful.
The newly revised line should instead read - The changes will apply to monster bolt, cone, pulse, claw, and bite poison attacks, the poison spell, and weapons or food that have been poisoned by a PC (or DM possessed NPC) with a specific type of poison. |
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