Thanks for the feedback from both of you. mineption - I removed the 'spoilers' about the dungeon particulars, however I've pasted them in the DM forum so we do have them. I just don't want any new players to get too much of a feel for what they may encounter in the dungeons as the progress. Sorry about not being more specific on it to begin with, but if anyone wants to post detailed examples in their replies, please PM me rather than post here.
Anyway though, to throw out some of my thoughts on this, I think as we potentially get more creatures in the encounter system, this may be eased.
I don’t want to get too technical, but essentially the way things work is the system encounters a specific DC of monster to spawn, and then it looks to the tables for the type of monster (which can be very general like 'undead' or very specific like 'zombie'). In many of the tables, we do not have monsters at each and every level – for example there may be no DC 5, 6, 7, 8, etc zombies, so anyone that would spawn xzombies at those levels actually spawns a level 4 zombie (if that's the highest level one available).
To err on the side of caution, I round down with a few exceptions (like the Nethwatch Keep Dungeons which are meant to be difficult, for example). With more creatures - especially at higher levels to round things out, I do not believe encounters will end up being quite so easy or jumping from ‘easy’ at one level to ‘difficult’ at the next level.
Also, thanks to all of you who have volunteered to help so far. I will be sending out PMs and e-mails to you later today.
Anyway though, to throw out some of my thoughts on this, I think as we potentially get more creatures in the encounter system, this may be eased.
I don’t want to get too technical, but essentially the way things work is the system encounters a specific DC of monster to spawn, and then it looks to the tables for the type of monster (which can be very general like 'undead' or very specific like 'zombie'). In many of the tables, we do not have monsters at each and every level – for example there may be no DC 5, 6, 7, 8, etc zombies, so anyone that would spawn xzombies at those levels actually spawns a level 4 zombie (if that's the highest level one available).
To err on the side of caution, I round down with a few exceptions (like the Nethwatch Keep Dungeons which are meant to be difficult, for example). With more creatures - especially at higher levels to round things out, I do not believe encounters will end up being quite so easy or jumping from ‘easy’ at one level to ‘difficult’ at the next level.
Also, thanks to all of you who have volunteered to help so far. I will be sending out PMs and e-mails to you later today.