Mystra had been watching the effects the changes in the Weave were producing, and it was no surprise to her when Tempus arrived in Nirvana seeking an audience. In fact, she was slightly surprised it had taken him almost a minute longer than she had anticipated.
He entered her audience chamber with a stiff bow and proceeded to speak without any further formality, “Mystra. While much improved...”
“There are still changes that need to be made,” she interrupted. “Yes, I know.”
She conjured up an image of several mages in a dark labyrinth, surrounded by floating, sparkling particles. The two gods could tell at the same time one mage noticed a trap looming right in front of him. Brazenly, he did not slow and simply walked across it, his elemental protection shielding him from the blast of fire that occurred.
“No longer will that spell afford such protection,” said Mystra, and with a thought she changed the weave. The next mage that decided to follow suit was fried to a crisp as his reduced protection shattered under the trap’s extreme fire.
A shadow stirred near Mystra and softly whispered “Good. Perhaps that will make my worshippers more necessary.”
A second later Mask appeared by Mystra’s side watching the images.
The next scene shifted to a mage and cleric casting fire spells on their weapons, and strength, dexterity, and constitution enhancements on themselves. They then proceeded with their warrior companion through a crypt filled with undead. The burly warrior had to swing twice as often and hard, even with his magically empowered weapon, to equal the destructive force of either the mage or cleric when they hit their targets.
With another thought, Mystra reduced the power of the magical flame on the weapons, and the duration of the ability enhancements. Tempus nodded in satisfaction as the warrior, still battling furiously and covered in his own blood, smashed through the remaining undead as the mage and cleric fell back due to the multiple wounds they sustained in melee.
The warrior, now victorious, smashed the last skeleton warrior just as the skeleton’s axe split his skull with a sick crack. After having tended his own wounds, the cleric hurried over to the fighter and began the incantation to raise him from the dead.
“Diamonds, I think. Yes. A Diamonds to Raise the Dead. A Flawless Diamond Resurrect the Dead,” murmured Mystra.
As the fighter’s split skull miraculously healed and life returned to his blank features, the cleric furrowed his brow as he searched frantically for the diamonds they had been paid with during their last adventure. Cursing Mystra’s and the fighter’s name, his thoughts quickly turned to getting out of the forsaken and expensive crypts that had just financially ruined him.
After hours more of scenes like this, Tempus and Mask retreated from the audience chamber as Mystra continued watching image after image in her perpetual efforts to bring Balance to the magic of the world.
The above represents IC explanations for further spell changes in Thay in the ongoing attempt to maintain a balance between spellcaster and non-spellcaster clsses in the PW. Please note that many of the changes made now appropriately represent modifications made in D&D 3.5 rules to address game balance with spells as well.
If you have any questions or concerns, please PM Thayan.
He entered her audience chamber with a stiff bow and proceeded to speak without any further formality, “Mystra. While much improved...”
“There are still changes that need to be made,” she interrupted. “Yes, I know.”
She conjured up an image of several mages in a dark labyrinth, surrounded by floating, sparkling particles. The two gods could tell at the same time one mage noticed a trap looming right in front of him. Brazenly, he did not slow and simply walked across it, his elemental protection shielding him from the blast of fire that occurred.
“No longer will that spell afford such protection,” said Mystra, and with a thought she changed the weave. The next mage that decided to follow suit was fried to a crisp as his reduced protection shattered under the trap’s extreme fire.
A shadow stirred near Mystra and softly whispered “Good. Perhaps that will make my worshippers more necessary.”
A second later Mask appeared by Mystra’s side watching the images.
The next scene shifted to a mage and cleric casting fire spells on their weapons, and strength, dexterity, and constitution enhancements on themselves. They then proceeded with their warrior companion through a crypt filled with undead. The burly warrior had to swing twice as often and hard, even with his magically empowered weapon, to equal the destructive force of either the mage or cleric when they hit their targets.
With another thought, Mystra reduced the power of the magical flame on the weapons, and the duration of the ability enhancements. Tempus nodded in satisfaction as the warrior, still battling furiously and covered in his own blood, smashed through the remaining undead as the mage and cleric fell back due to the multiple wounds they sustained in melee.
The warrior, now victorious, smashed the last skeleton warrior just as the skeleton’s axe split his skull with a sick crack. After having tended his own wounds, the cleric hurried over to the fighter and began the incantation to raise him from the dead.
“Diamonds, I think. Yes. A Diamonds to Raise the Dead. A Flawless Diamond Resurrect the Dead,” murmured Mystra.
As the fighter’s split skull miraculously healed and life returned to his blank features, the cleric furrowed his brow as he searched frantically for the diamonds they had been paid with during their last adventure. Cursing Mystra’s and the fighter’s name, his thoughts quickly turned to getting out of the forsaken and expensive crypts that had just financially ruined him.
After hours more of scenes like this, Tempus and Mask retreated from the audience chamber as Mystra continued watching image after image in her perpetual efforts to bring Balance to the magic of the world.
The above represents IC explanations for further spell changes in Thay in the ongoing attempt to maintain a balance between spellcaster and non-spellcaster clsses in the PW. Please note that many of the changes made now appropriately represent modifications made in D&D 3.5 rules to address game balance with spells as well.
If you have any questions or concerns, please PM Thayan.