Goblin
Goblins are small creatures that many consider little more than a nuisance. They have flat faces, broad noses, pointed ears, and small, sharp fangs. Their foreheads slope back, and their eyes vary in color from red to yellow. Their skin color ranges from yellow through any shade of orange to a deep red, though they also come in shades of green. Goblins are typically found in dark leathers soiled by poor hygiene and colored in a similar range of tones to their skin, stand between 3'4" and 3'8", and weigh about 40 to 55 pounds on average.
Ability Adjustments: -2 Strength, +2 Dexterity, -2 Charisma
Racial Features:
-Darkvision: Goblins can see in the dark
-Small stature: +1 bonus to Armor Class, +1 size modifier to attack rolls, +4 bonus to Hide and Move Silently
Languages:
-Goblin
Special:
Goblins must be created with Halfling as their base race and *exactly* this in the Subrace field: Goblin
By default, male Goblins have a dynamic appearance which utilizes tattoo color, skin color, displays clothing, and Halfling heads 1-6 will change to a corresponding Goblin head. Players will not be able to see what the actual goblin looks like in the character creation screen, so here are examples of the goblin heads and how color affects each body region:
Female Goblins are given a randomly selected static appearance.
A specific static appearance may be selected for either gender if you enter one of the following names in the Subrace field:
Goblin82 - Yellow Armored Appearance
Goblin83 - Orange Armored Appearance
Goblin84 - Yellow Shaman Appearance
Goblin85 - Orange Shaman Appearance
Goblin86 - Yellow Goblin Appearance
Goblin87 - Orange Goblin Appearance
Goblins are small creatures that many consider little more than a nuisance. They have flat faces, broad noses, pointed ears, and small, sharp fangs. Their foreheads slope back, and their eyes vary in color from red to yellow. Their skin color ranges from yellow through any shade of orange to a deep red, though they also come in shades of green. Goblins are typically found in dark leathers soiled by poor hygiene and colored in a similar range of tones to their skin, stand between 3'4" and 3'8", and weigh about 40 to 55 pounds on average.
Ability Adjustments: -2 Strength, +2 Dexterity, -2 Charisma
Racial Features:
-Darkvision: Goblins can see in the dark
-Small stature: +1 bonus to Armor Class, +1 size modifier to attack rolls, +4 bonus to Hide and Move Silently
Languages:
-Goblin
Special:
Goblins must be created with Halfling as their base race and *exactly* this in the Subrace field: Goblin
By default, male Goblins have a dynamic appearance which utilizes tattoo color, skin color, displays clothing, and Halfling heads 1-6 will change to a corresponding Goblin head. Players will not be able to see what the actual goblin looks like in the character creation screen, so here are examples of the goblin heads and how color affects each body region:
Female Goblins are given a randomly selected static appearance.
A specific static appearance may be selected for either gender if you enter one of the following names in the Subrace field:
Goblin82 - Yellow Armored Appearance
Goblin83 - Orange Armored Appearance
Goblin84 - Yellow Shaman Appearance
Goblin85 - Orange Shaman Appearance
Goblin86 - Yellow Goblin Appearance
Goblin87 - Orange Goblin Appearance