Drow
Descended from the original dark-skinned elven subrace called the Illythiiri, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption. Also called dark elves, the drow have black skin that resembles polished obsidian and stark white or pale yellow hair. They tend to be smaller and slimmer than most elves.
Ability Adjustments: +2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution
Effective Class Level: +2. Drow are more powerful and gain levels more slowly than other races
Racial Features:
-Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.
-Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.
-Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)
-Skill Affinity (Listen): +2 racial bonus to listen checks
-Skill Affinity (Search): +2 racial bonus to Search checks
-Skill Affinity (Spot): +2 racial bonus to Spot checks
-Keen Senses: Drow make active Search checks automatically and with no movement penalties
-Darkvision: Drow can see in the dark. This replaces the low-light vision ability most elves receive
-Spell Resistance: Spell resistance of 11 + character level
-Light Blindness: Drow suffer -1 circumstance penalty to attack rolls, saves, and skill checks when outside during the day
Spell-Like Abilities:
-Darkness 1/day
-Dancing Lights 1/day
-See Invisible 1/day
Languages:
-Drow
-Drow Sign
-Undercommon
Special:
Drow must be created with Elf as their base race and *exactly* this in the Subrace field: Drow
Descended from the original dark-skinned elven subrace called the Illythiiri, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption. Also called dark elves, the drow have black skin that resembles polished obsidian and stark white or pale yellow hair. They tend to be smaller and slimmer than most elves.
Ability Adjustments: +2 Dexterity, +2 Intelligence, +2 Charisma, -2 Constitution
Effective Class Level: +2. Drow are more powerful and gain levels more slowly than other races
Racial Features:
-Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.
-Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.
-Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)
-Skill Affinity (Listen): +2 racial bonus to listen checks
-Skill Affinity (Search): +2 racial bonus to Search checks
-Skill Affinity (Spot): +2 racial bonus to Spot checks
-Keen Senses: Drow make active Search checks automatically and with no movement penalties
-Darkvision: Drow can see in the dark. This replaces the low-light vision ability most elves receive
-Spell Resistance: Spell resistance of 11 + character level
-Light Blindness: Drow suffer -1 circumstance penalty to attack rolls, saves, and skill checks when outside during the day
Spell-Like Abilities:
-Darkness 1/day
-Dancing Lights 1/day
-See Invisible 1/day
Languages:
-Drow
-Drow Sign
-Undercommon
Special:
Drow must be created with Elf as their base race and *exactly* this in the Subrace field: Drow