Server Updates
#48
- Due to popular demand, subrace characters applicable to Thay can now be created! Play as a Gnoll, Orc, Goblin, or one of the more rare Thayan subraces if you receive HDM approval or have a standard PC who has become notorious enough to allow you to do so. See the Subrace thread for complete details

- The first stages of the Gladiators and Arenas system are complete! You will find numerous arenas throughout Thay which will allow anyone who wishes to test their skills against another. Additional updates to this system will be occurring in the next server update

- You now have the ability to name your mount by talking to it

-The Canos Estate Manor and Canos Estate Guest House in Bezantur are now available thanks to the work of Animayhem

- There have been many feedback improvements to the tithing system so you have a better idea of what your tithe did for you. Tithing can be used to slowly shift your character’s Good/Evil alignment over time

-There is now no longer an overland area requirement for the party to be gathered to move to the next area - each person will need to move to the edge of the map themselves. Many other behind-the-scenes changes were made to try and improve the efficiency and reliability of overland travel. Remember though that you will need to wait approximately 30 seconds between travelling an overland league. This requirement is for game mechanics as well as realism (i.e. - your PC needing a break before traveling such a large distance again)

-Guard AI has been considerably improved. Guards *will* now stop attacking if knocking down a PC - and their warning count will be reset so if a PC has a weapon in hand when they get up, the guard will not immediately attack again. In addition, both guards and legionnaires will stop attacking originally non-hostile NPCs (like PC assassination targets) if they somehow ended up attacking them to begin with

-DMs can find out who has rented an inn room by simply clicking on the locked door

- The following bugs have been fixed:
1. Dynamic magic items that provide ability or spell bonuses on them will have those properties applied as permanent abilities so they will not get removed when the owner rests while they are equipped
2. Logging into a planar area after a server reset will result in a portal properly being created to return to Thay
3. Wild Magic will no longer cause permanent darkness
4. The southern overland area transition out of Eltabbar will correctly allow people to move one league south of Eltabbar
5. If mounted when enslaved, PCs will be properly dismounted when jumped to the Slave Pens of Thay
6. Many Familiar and Companion Fixes have been applied
7. All factions will now go neutral (and not friendly) to bleeding PCs. This means that hostiles will no longer heal PCs they have just fought and creatures that were original non-hostile (like good dragons who attack evil characters) will stop attacking a PC once they've wiped the floor with him/her
8. Any area, especially overland areas, will properly reset after a player logs out from it once the necessary amount of time has passed that an area is empty
9. One cause of a long running problem with the overland area transitions OOCly jumping a PC back to the starting area has finally been found and fixed


Messages In This Thread
Server Updates - by Balanor - 01-06-2009, 11:10 PM
Version 1.2 - by Balanor - 01-14-2009, 07:59 PM
Version 1.3 - by Balanor - 01-24-2009, 03:11 PM
Version 1.4 - by Balanor - 01-30-2009, 01:11 AM
Version 1.5 - by Balanor - 02-04-2009, 09:55 AM
Version 1.6 - by Balanor - 03-30-2009, 06:34 PM
Version 1.7 - by Balanor - 04-04-2009, 01:44 PM
Version 1.8 - by Balanor - 04-14-2009, 11:10 PM
Version 1.9 - by Balanor - 04-27-2009, 03:59 PM
Version 2.0 - by Balanor - 05-03-2009, 08:48 PM
Version 2.1 - by Balanor - 07-09-2009, 02:06 PM
Version 2.11 - by Balanor - 07-09-2009, 02:08 PM
Version 2.2 - by Balanor - 07-09-2009, 02:10 PM
Version 2.3 - by Balanor - 07-09-2009, 02:12 PM
Version 2.4 - by Balanor - 07-14-2009, 12:08 AM
Version 2.5 - by Balanor - 07-29-2009, 10:15 PM
Version 2.6 - by Balanor - 08-05-2009, 12:09 AM
Version 2.7 - by Balanor - 08-12-2009, 03:29 AM
Version 2.8 - by Balanor - 08-22-2009, 06:18 PM
Version 2.9 - by Balanor - 09-03-2009, 08:18 PM
Version 3.0 - by Balanor - 09-22-2009, 06:16 PM
Version 3.1 - by Balanor - 10-11-2009, 02:05 PM
Version 3.2 - by Balanor - 10-24-2009, 10:21 AM
Version 3.3 - by Balanor - 11-08-2009, 01:09 PM
Version 3.4 - by Balanor - 08-02-2010, 10:00 PM
Version 3.5 - by Balanor - 08-29-2010, 02:46 PM
Version 3.6 - by Balanor - 10-31-2010, 12:13 PM
Version 3.7 - by Balanor - 11-28-2010, 11:51 AM
Version 3.8 - by Balanor - 01-03-2011, 12:52 PM
Version 3.9 - by Balanor - 01-22-2011, 11:52 PM
Version 4.0 - by Balanor - 03-13-2011, 03:51 PM
Version 4.1 - by Balanor - 05-22-2011, 02:25 PM
Version 4.2 - by Balanor - 06-25-2011, 07:20 PM
Version 4.3 - by Balanor - 07-30-2011, 11:32 AM
Version 4.4 - by Balanor - 08-23-2011, 09:33 AM
Version 4.5 - by Balanor - 09-08-2011, 09:30 AM
Version 4.6 - by Balanor - 10-04-2011, 08:09 PM
Version 4.7 - by Balanor - 03-24-2012, 01:24 PM
Version 4.8 - by Balanor - 04-14-2012, 04:19 PM
Version 4.9 - by Balanor - 04-29-2012, 03:02 AM
Version 5.0 - by Balanor - 06-21-2012, 05:45 AM
Version 5.1 - by Balanor - 07-14-2012, 03:11 AM
Version 5.2 - by Balanor - 08-01-2012, 11:25 PM
Version 5.3 - by Balanor - 08-18-2012, 06:36 PM
Version 5.4 - by Balanor - 09-15-2012, 12:07 AM
Version 5.5 - by Balanor - 10-14-2012, 12:32 AM
Version 5.6 - by Balanor - 01-25-2013, 06:03 PM
Version 5.7 - by Balanor - 02-23-2013, 01:05 AM
Version 5.8 - by Balanor - 07-14-2013, 01:11 PM
Version 5.9 - by Balanor - 08-14-2013, 09:48 PM
Version 6.0 - by Balanor - 10-12-2013, 12:48 AM
Version 6.1 - by Balanor - 12-14-2013, 11:37 AM
Version 6.2 - by Balanor - 01-05-2014, 10:35 AM
Version 6.3 - by Balanor - 02-08-2014, 11:22 AM
Version 6.4 - by Balanor - 03-15-2014, 10:24 AM
Version 6.5 - by Balanor - 04-19-2014, 10:25 AM
Version 6.6 - by Balanor - 05-16-2014, 08:30 PM
Version 6.7 - by Balanor - 06-28-2014, 01:57 PM
Version 6.8 - by Balanor - 09-12-2014, 03:30 AM
Version 6.9 - by Balanor - 10-25-2014, 12:59 PM
Version 7.0 - by Balanor - 11-30-2014, 02:03 PM
Version 7.1 - by Balanor - 01-22-2015, 08:07 PM
Version 7.2 - by Balanor - 02-28-2015, 11:44 AM
Version 7.3 - by Balanor - 05-30-2015, 10:30 AM
Version 7.4 - by Balanor - 11-01-2015, 08:05 PM
Version 7.5 - by Balanor - 01-02-2016, 02:07 PM
RE: Server Updates - by Cambion - 03-26-2020, 03:28 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:30 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:30 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:30 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:31 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:31 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:32 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:32 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:32 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:32 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:33 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:33 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:33 AM
RE: Server Updates - by Cambion - 03-26-2020, 03:34 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:09 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:09 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:10 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:10 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:10 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:10 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:10 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:11 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:11 AM
RE: Server Updates - by Cambion - 03-26-2020, 04:11 AM
RE: Server Updates - by Cambion - 04-05-2020, 04:30 AM
RE: Server Updates - by Bertram Anders - 07-13-2020, 10:15 PM
RE: Server Updates - by Bertram Anders - 10-05-2020, 10:03 PM
RE: Server Updates - by Bertram Anders - 02-17-2021, 11:48 PM
RE: Server Updates - by Bertram Anders - 02-26-2021, 02:36 PM
RE: Server Updates - by Bertram Anders - 02-26-2021, 02:38 PM

Forum Jump:


Users browsing this thread: 28 Guest(s)