The Time of Troubles
#1
It is a Time of Troubles. Just over a month ago ((in-game)), it became well known by all that something was not right as fireballs fell from the sky, the earth shook, and magic began to misfire.

Some learned more painfully than others.

While word about his demise has been kept relatively quiet, it is said that the Zulkir of Evocation, apprentices of his, and several mercenaries and adventurers were all ported to the World’s End dungeons in Thazar Keep in some magical mishap that signaled the start of this Time of Troubles. There his magical helm caused him to transform into a steady stream of various creatures, possibly even a dragon, before it ended up killing him. It is assumed that his strange ‘robe’, unique helm, and the powerful greatsword he carried fell into the hands of the adventurers who had been with him in his final moments. There remains only a matter of time before a new Zulkir of Evocation rises to lead that powerful school of Red Wizards...

But throughout Thay, and confirmed beyond Thayan borders as well, bizarre occurrences have become commonplace. Furniture has attacked. Snow has fallen from clear skies to accumulate in snowbanks and rise as Ice Golems. The earth rumbles. The skies turn red. Red Wizard apprentices forced (or not) to perform magical experimentation appear and disappear in different times and places as if no time has passed for them. Golems and other Red Wizard creations have gone berserk, attacking their masters. And magic is as often as dangerous as it helpful.

But perhaps most damning is the fact that no priest, druid, or cleric has been able to cast spells at all – despite their attempts to conceal the fact. In Thay, all but the priests of the Temple of Hoar, and then they had their abilities returned only for a tenday, have refused to provide any healing or tangible blessings from their gods. It is now believed that the gods themselves have an overgod called Ao to whom they all answer. And some god, or gods, had the audacity to defy this overlord, steal, and then hide something called the ‘Tablets of Fate’ from him – perhaps in an attempt to usurp him. However, as punishment for this affront, all gods have been cast out of the heavens to walk as mortals.

Now, the inhabitants of the Realms grow ever more desperate to return Faerûn to what it was before this Avatar Crisis. Some adventurers have taken it upon themselves to investigate any lead they find to try and discover the location of the Tablets of Fate and return them for power and glory. Others, more angry than helpful, have begun to speak loudly against the gods themselves - blaming their pettiness and vanity for the current predicament they have placed all their mortal followers in.

But there are a few, said to be mad and worse than any doomsayers, who claim that that gods can indeed even be killed in their current state. These sorts claim there are credible witnesses who saw Mystra, the goddess of magic, destroyed trying to return to the heavens and that she will be only the first of many who will meet their final end before the Avatar Crisis is resolved and the world returns to some semblance of ‘normal’.
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The Time of Troubles - by Balanor - 09-09-2013, 11:09 AM
RE: The Time of Troubles - by Balanor - 09-30-2013, 11:16 AM
Epilogue - by Balanor - 09-30-2013, 05:40 PM

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