11-14-2013, 01:53 AM
(This post was last modified: 11-14-2013, 01:54 AM by Bishop Edward.)
It also doesn't protect them from magical damage...
Anyway I agree it's more than just mildly annoying (one might say unbalancing),
And thus I offer one solution:
As far as I'm aware the success % is based on their ride skill (as is the PC's with that feat), thus, if the NPC's were nerfed to have a lower ride skill (which I presume is by default maxed for their level, maybe even with skill foci on the paladins?), this skill should trigger less often...
Anyway I agree it's more than just mildly annoying (one might say unbalancing),
And thus I offer one solution:
As far as I'm aware the success % is based on their ride skill (as is the PC's with that feat), thus, if the NPC's were nerfed to have a lower ride skill (which I presume is by default maxed for their level, maybe even with skill foci on the paladins?), this skill should trigger less often...
Currently Playing:
Galambos Thrune - Griffon Knight
Archibold Vanderdaghast - Palemaster
Anders Maerklos - Spellsword
Chessala Zolond - Yathrin d'Lolth
Galambos Thrune - Griffon Knight
Archibold Vanderdaghast - Palemaster
Anders Maerklos - Spellsword
Chessala Zolond - Yathrin d'Lolth