(02-05-2014, 06:23 PM)Thayan Wrote: Although a random thought just occurred...
Perhaps if people turn off XP, it would be for a minimum period of time. Just as an example...say...1 month real-time. And when they have XP turned off, they earn notoriety at twice the normal rate.
I can imagine one instance where it would make sense for that to occur. Like, say for instance, a certain wizard eschews his studies for a time to focus on gaining more notoriety in Thay, perhaps running for a certain position of power or maybe he just wants people to be scared of him so in the future he could practice his studies in isolation.
EDIT: @The Philospher: 2 times in the same thread I've done this! lol, being slow today I suppose.. Anyhow, great minds think alike and such :P
If it was to be implemented I would definitely suggest only being able to do it once every so often, maybe once a week. That way, so everytime folks are just standing around .."roleplaying".. they don't automatically turn it off to gain notoriety in the mean-time as a way of being more.. efficient?
The feature should be used as a commitment.. One doesn't just drop trying to be more proficient in their class(es) at the drop of a hat.. several times a day.