Role-Playing and Character Guide to PWs.
#18
All of these are good and have merit. I would like to stress though that they are not rules for Thay. If you want to use dice for reactions from other PCs, please make sure the other PCs are in agreement and -wish- to use the dice.

For instance, don't walk up to a stranger, tell them they will help you then roll intimidate and expect them to jump. They may not be the type who wishes to use dice unless it's an event and the DM tells them to use them. They may also be the type to beat you to a pulp for even thinking of ordering them around.

The dice for a fight is also a great idea if ALL parties present are in agreement, not just those in the fight. If you are in a public place, don't be surprised if someone jumps into the scrum... or if a Red Wizard decides to end it with magic.

I do not post this to cause waves or upset. I do like some of these ideas, I just want to clarify that not everyone who plays here wants to go that route. Many of us are happy with the engine and scripts in place.

Again, I want to stress these are not rules of ThayPW. They are suggestions and ideas for the player base if they so desire them. Do NOT expect every player you encounter to agree with/or use the dice for social skills or fights or anything else.
Reply


Messages In This Thread
RE: Role-Playing and Character Guide to PWs. - by Nehetsrev - 02-08-2014, 01:57 AM
RE: Role-Playing and Character Guide to PWs. - by Sundraoi - 02-09-2014, 04:59 PM

Forum Jump:


Users browsing this thread: 11 Guest(s)