07-12-2014, 02:41 AM
(This post was last modified: 07-12-2014, 02:49 AM by zDarkShadowz.)
Yeah, it would be nice if the Forgotten Realms worlds were linked up, but as Thayan said, leveling and rules vary widely.
Forgotten Realms Cormyr, for instance, is significantly more difficult to level up in, and although the items available are similar to Thay (disregarding every item with a Cast Spell and feats), it's easier to acquire wealth in Thay, and then there's the enchanted forge perk we have...
Universal rules and XP regulations aren't going to be easily monitored across all the servers, and if even one of those servers has XP trigger happy DMs, there will be all sorts of massive level players crossing worlds just to trounce others, or players would leave one server to play at another for months under easier XP/gold rules, with the intention of going back to their own home world more superior than ever. (Though in that regard, thats what adventurers end up doing if converted to an IC sense.)
If someone were going to make linked worlds like this, then it'd have to start off with a hakpak or an .erf containing the predefined rules, abilities and XP, with overrides for all default scripts to match the system so that if content is added on one server, it'd still be compatible and within the rules for other servers. Sword Art Online, Cardinal System / World Seed style. http://swordartonline.wikia.com/wiki/Cardinal_System
Forgotten Realms Cormyr, for instance, is significantly more difficult to level up in, and although the items available are similar to Thay (disregarding every item with a Cast Spell and feats), it's easier to acquire wealth in Thay, and then there's the enchanted forge perk we have...
Universal rules and XP regulations aren't going to be easily monitored across all the servers, and if even one of those servers has XP trigger happy DMs, there will be all sorts of massive level players crossing worlds just to trounce others, or players would leave one server to play at another for months under easier XP/gold rules, with the intention of going back to their own home world more superior than ever. (Though in that regard, thats what adventurers end up doing if converted to an IC sense.)
If someone were going to make linked worlds like this, then it'd have to start off with a hakpak or an .erf containing the predefined rules, abilities and XP, with overrides for all default scripts to match the system so that if content is added on one server, it'd still be compatible and within the rules for other servers. Sword Art Online, Cardinal System / World Seed style. http://swordartonline.wikia.com/wiki/Cardinal_System