10-07-2014, 03:58 PM
This is something I have already brought up to Miscr3ant as we've been talking about the housing system recently, but I'd like to expand this and get input from anyone who is interested in helping out. Since the player housing system is one of the more massive, and at times complex, features of the Thay PW, it's probably past due that it gets its own section in the in-game player guide and its own thread in the Server Features subforum.
If you're interesting in contributing to it, I could use assistance by having others provide details, quirks, tips, etc in a type of narrative format that I/we can edit and pull together, to come up with a comprehensive feature explanation. I'm not looking for a step-by-step on how to use each part of the housing system though, but rather more of an outline to give people a general idea of the things available. As with the other feature threads, this will have a similar format in which I'd like to see the following as main topics within it:
1. Overview
-How to Purchase
2. Building Types
3. Taxes and Maintenance
4. Setting up Shop (Placing a player-owned merchant in a building)
5. Home Improvement and Protection
-Decorations and Furniture
-Doors (Changing lock DC, hardness, hit points, open or locked)
6. Tips and Recommendations
If there are other categories of topics that should be added instead, provide your recommendations and housing detail information below as well.
If you're interesting in contributing to it, I could use assistance by having others provide details, quirks, tips, etc in a type of narrative format that I/we can edit and pull together, to come up with a comprehensive feature explanation. I'm not looking for a step-by-step on how to use each part of the housing system though, but rather more of an outline to give people a general idea of the things available. As with the other feature threads, this will have a similar format in which I'd like to see the following as main topics within it:
1. Overview
-How to Purchase
2. Building Types
3. Taxes and Maintenance
4. Setting up Shop (Placing a player-owned merchant in a building)
5. Home Improvement and Protection
-Decorations and Furniture
-Doors (Changing lock DC, hardness, hit points, open or locked)
6. Tips and Recommendations
If there are other categories of topics that should be added instead, provide your recommendations and housing detail information below as well.