10-23-2014, 08:13 PM
Allowing those bumps are the problem. Right now I have been unable to think of a good/easy way to determine if the gem or enchantment at a forge which is being applied matches one of those already on the item, without a significant rewrite to the code. The code right now just counts total enchantments and if there are 3, it says nothing more can be done. In order to allow an existing enchantment to be improved, I'd need to change the code to either cycle through each property and compare it to whatever is trying to be applied to make sure they match, or else make a modified copy of the item with the additional property added to it and compare it to the original to ensure there are no more than 3 before it would actually be applied.
I agree that right now it is not ideal that once you put on the third enchantment, those on it cannot be increased/improved anymore without removing and re-adding enchantments.
It's on the to-do list to address for...sometime in the future.
I agree that right now it is not ideal that once you put on the third enchantment, those on it cannot be increased/improved anymore without removing and re-adding enchantments.
It's on the to-do list to address for...sometime in the future.