This post is to bring attention to a minor update that will go into effect with the server reset on 10/28/14 (tomorrow):
Hidden Chamber entrances can no longer be picked up after they have been placed, unless using the 'Pickup All Property' option through your front door. However, the first time you place it *only*, you can move it by using the !move or !moveto commands, in case you placed it and a part of it is hidden in a wall (or something similar) when it appears. So in other words, make sure you reveal and manipulate the entrance *immediately* after placing it or you'll be stuck with that spot until he day you clean everything out of your house.
This restriction is to prevent potential exploit/abuse of that feature, as well as to enhance its realism aspect (i.e. - Digging and apparently filling in a bunch of holes under your property is not very realistic).
Hidden Chamber entrances can no longer be picked up after they have been placed, unless using the 'Pickup All Property' option through your front door. However, the first time you place it *only*, you can move it by using the !move or !moveto commands, in case you placed it and a part of it is hidden in a wall (or something similar) when it appears. So in other words, make sure you reveal and manipulate the entrance *immediately* after placing it or you'll be stuck with that spot until he day you clean everything out of your house.
This restriction is to prevent potential exploit/abuse of that feature, as well as to enhance its realism aspect (i.e. - Digging and apparently filling in a bunch of holes under your property is not very realistic).