There's never been a database wipe of housing. It uses the default NWN database system, handled through NBDE. This property database file was 1544 KB as of yesterday. Compare that to the storage database which is over 10 MB *already* since the seizure two weeks ago, and it's apparently kind of small. However, it is the largest DB handled through the NBDE system. The Storage DB is managed through the standard NWN functions.
I've got a thread started for this problem on the Bioware site in which I'm talking about the more technical details around what I feel is causing the problem, although I kind of doubt any major revelation will occur from it.
I guess anything would be newer than Bioware DBs. Streamlined remains to be seen. But before anyone starts clamoring for Plan C, I want to clarify that I look at it as a last resort which would only occur if Plan B ends up failing to resolve this as well. I've had no major problems with the Bioware databases (other than the fact we've had to rebuild that pack-rat database 3 times in Thay's history), and so I want to continue using that system unless all other options are exhausted.
I've got a thread started for this problem on the Bioware site in which I'm talking about the more technical details around what I feel is causing the problem, although I kind of doubt any major revelation will occur from it.
I guess anything would be newer than Bioware DBs. Streamlined remains to be seen. But before anyone starts clamoring for Plan C, I want to clarify that I look at it as a last resort which would only occur if Plan B ends up failing to resolve this as well. I've had no major problems with the Bioware databases (other than the fact we've had to rebuild that pack-rat database 3 times in Thay's history), and so I want to continue using that system unless all other options are exhausted.