02-28-2015, 11:44 AM
-The Thay PW hak has been updated! You will now need to download the thaypw_0.95.hak and thaypw_0.53.tlk found here in order to login to the Thay PW. This hak provides the basis for a variety of many new, cool things. Thanks go to Miscr3ant for the work he put into this hak update
1. Dynamic Orc models are in place, including three orc heads, for Orc PCs. See the subrace thread for the benefits and drawbacks of using the dynamic model for your orc PC
2. The Champion of Torm class has had all references changed to the more appropriate, and generic, Divine Champion class and no longer has an alignment restriction. This includes replacing the Smite Evil with the Smite Infidel feat which provides the Divine Champion a smite bonus against any who do not worship the same god as them. In addition, Extra Smiting can increase the use of Smite Infidel to 3x per day, as it does with the other two Smite feats
3. Over 265 new high-quality creature models have been added to either improve current creature appearances, or to provide the appearance for new creatures that will arrive in future server updates
4. Lighting has been adjusted, module-wide, to become darker at night and in interior areas. This is to make torches or dark/low-light vision more useful to everyone
5. Dwarves with a martial weapon proficiency will get the Dwarven Waraxe proficiency for free. This opens up the Dwarven Waraxe Weapon focus feat to them as well
6. Magic rods may be held in either, or both, hands and can also be used as clubs that deal 1d6 damage
7. The Craft Armor skill has had its name and description changed to Control Shape which is, and always has been, only used by lycan PCs
8. The Lich Menu feat, which when used opens the lich menu, will be added to new PCs who attain lichdom from this point forward
9. A few new placeables such as fog and round carpets
-With overwhelming community support to do so, a dozen new torso and pelvis tattoo appearances have been added for non-subrace PCs and NPCs. While not its primary intention, this addition does mean that unclothed characters in the Thay PW will actually be naked/nude
1. You can get these new tattoos on your character by speaking to one of the many in-game tattooists, or to the body model in Your Mind's Eye for new PCs
2. This addition also increases the number of magical tattoo slots by 1 (pelvis tattoos). This means all races can have at least 10 magical tattoos
3. The new dynamic orc models do have one tattoo model type for each bodypart, but do not have the complete selection of all 12 like the standard race models. Dynamic gnoll and goblin models do not have tattoos at all, but do utilize tattoo colors in their overall appearance
-Spells that were modified in the last server update now have their descriptions changed to properly reflect their updated status in-game thanks to the hak update. In addition, there are several new spells:
1. Create Darkenbeast, Create Chosen One, and Animate Dread Warrior are Thay-specific spells now available
2. Scry has been setup as a spell following 3.5 rules. As a result it has been removed as a special perk of the wizard and sorcerer classes from the player menu. Wizards, sorcerers, druids, and bards must memorize it or cast it from a scroll in order to scry
3. Dimension Door is available as a spell for bards, wizards and sorcerers. Furthermore, it can also transport a number of nearby party members as determined by the caster's level
-On the northern side of the Gorge of Gauros, just 1 league east and 3 leagues north of Gauros Keep, lies a dry hanging valley. Not only is it home to a number of monsters, but it holds the lair of Magrevystala, a very old female red dragon. These dangerous areas are only recommended for mid-high level adventurers
-Due to a number of new werewolf creature models made available with this hak update, werewolf PCs will now have a hybrid appearance based on their gender, overall level, and/or primary class
-Due to a number of new lich creature models made available with this hak update, when a lich PC is killed the lich appearance he or she re-forms with will be determined on gender (there are female lich appearances), overall level, and even alignment (there is a Baelnorn appearance for good-aligned liches)
-Additional static (non-dynamic) models are available for subrace Orcs and Goblin PCs if you choose not to select the default dynamic model for them upon creation. See the subrace thread for links to screenshots of the appearance options
-The following bugs have been fixed:
1. Multiple problems with raven portal stones
2. Furniture lowered in player buildings will remain that way
3. Certain types of diamonds will now be replaced with the Thay-specific version so they can be used for Raise Dead spells and scrolls
4. Hostile creatures in zulkir areas, such as Maligor's Tower and the Tam Estate, will only go non-hostile to someone if they have the building key for the location
1. Dynamic Orc models are in place, including three orc heads, for Orc PCs. See the subrace thread for the benefits and drawbacks of using the dynamic model for your orc PC
2. The Champion of Torm class has had all references changed to the more appropriate, and generic, Divine Champion class and no longer has an alignment restriction. This includes replacing the Smite Evil with the Smite Infidel feat which provides the Divine Champion a smite bonus against any who do not worship the same god as them. In addition, Extra Smiting can increase the use of Smite Infidel to 3x per day, as it does with the other two Smite feats
3. Over 265 new high-quality creature models have been added to either improve current creature appearances, or to provide the appearance for new creatures that will arrive in future server updates
4. Lighting has been adjusted, module-wide, to become darker at night and in interior areas. This is to make torches or dark/low-light vision more useful to everyone
5. Dwarves with a martial weapon proficiency will get the Dwarven Waraxe proficiency for free. This opens up the Dwarven Waraxe Weapon focus feat to them as well
6. Magic rods may be held in either, or both, hands and can also be used as clubs that deal 1d6 damage
7. The Craft Armor skill has had its name and description changed to Control Shape which is, and always has been, only used by lycan PCs
8. The Lich Menu feat, which when used opens the lich menu, will be added to new PCs who attain lichdom from this point forward
9. A few new placeables such as fog and round carpets
-With overwhelming community support to do so, a dozen new torso and pelvis tattoo appearances have been added for non-subrace PCs and NPCs. While not its primary intention, this addition does mean that unclothed characters in the Thay PW will actually be naked/nude
1. You can get these new tattoos on your character by speaking to one of the many in-game tattooists, or to the body model in Your Mind's Eye for new PCs
2. This addition also increases the number of magical tattoo slots by 1 (pelvis tattoos). This means all races can have at least 10 magical tattoos
3. The new dynamic orc models do have one tattoo model type for each bodypart, but do not have the complete selection of all 12 like the standard race models. Dynamic gnoll and goblin models do not have tattoos at all, but do utilize tattoo colors in their overall appearance
-Spells that were modified in the last server update now have their descriptions changed to properly reflect their updated status in-game thanks to the hak update. In addition, there are several new spells:
1. Create Darkenbeast, Create Chosen One, and Animate Dread Warrior are Thay-specific spells now available
2. Scry has been setup as a spell following 3.5 rules. As a result it has been removed as a special perk of the wizard and sorcerer classes from the player menu. Wizards, sorcerers, druids, and bards must memorize it or cast it from a scroll in order to scry
3. Dimension Door is available as a spell for bards, wizards and sorcerers. Furthermore, it can also transport a number of nearby party members as determined by the caster's level
-On the northern side of the Gorge of Gauros, just 1 league east and 3 leagues north of Gauros Keep, lies a dry hanging valley. Not only is it home to a number of monsters, but it holds the lair of Magrevystala, a very old female red dragon. These dangerous areas are only recommended for mid-high level adventurers
-Due to a number of new werewolf creature models made available with this hak update, werewolf PCs will now have a hybrid appearance based on their gender, overall level, and/or primary class
-Due to a number of new lich creature models made available with this hak update, when a lich PC is killed the lich appearance he or she re-forms with will be determined on gender (there are female lich appearances), overall level, and even alignment (there is a Baelnorn appearance for good-aligned liches)
-Additional static (non-dynamic) models are available for subrace Orcs and Goblin PCs if you choose not to select the default dynamic model for them upon creation. See the subrace thread for links to screenshots of the appearance options
-The following bugs have been fixed:
1. Multiple problems with raven portal stones
2. Furniture lowered in player buildings will remain that way
3. Certain types of diamonds will now be replaced with the Thay-specific version so they can be used for Raise Dead spells and scrolls
4. Hostile creatures in zulkir areas, such as Maligor's Tower and the Tam Estate, will only go non-hostile to someone if they have the building key for the location