Class Modifications
#4
Source - http://dndtools.pw/classes/players-guide...-champion/

(PRESTIGE CLASS)
Divine Champions are mighty warriors who dedicate themselves to their Deity's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts.

- Hit Die: d10.
- Proficiencies: All simple and martial weapons, light and medium armor, and shields.
- Skill Points: 2 + Int Modifier.

REQUIREMENTS:

Base Attack Bonus: +7
Feats: Weapon Focus in a melee weapon.
Patron: A divine champion must have a patron deity, and it must be the deity of which she is a champion.

ABILITIES:

Level
1: Lay on Hands - Can heal damage equal to class level multiplied by their Charisma modifier, deals damage to undead creatures
2: Sacred Defense - +1 to all saving throws.
3: Smite Infidel - Once per day may add Charisma bonus to attack roll and do +1 point of damage per level of Champion.
4: Sacred Defense - +2 to all saving throws.
5: Divine Wrath - Once per day +3 to attack, damage and saving throws and Damage Reduction +1/5 for a number of rounds equal to Charisma bonus.
6: Sacred Defense - +3 to all saving throws.
8: Sacred Defense - +4 to all saving throws.
10: Sacred Defense - +5 to all saving throws.

Divine Champions receive a bonus feat every second level.


Messages In This Thread
Class Modifications - by Balanor - 05-24-2015, 11:55 PM
Assassin - by Balanor - 05-24-2015, 11:56 PM
Blackguard - by Balanor - 05-24-2015, 11:57 PM
Divine Champion - by Balanor - 05-24-2015, 11:57 PM
Dragon Disciple - by Balanor - 05-24-2015, 11:58 PM
Harper Scout - by Balanor - 05-24-2015, 11:59 PM
Pale Master - by Balanor - 05-25-2015, 12:00 AM
Purple Dragon Knight - by Balanor - 05-25-2015, 12:00 AM
Shadowdancer - by Balanor - 05-25-2015, 12:00 AM
Shifter - by Balanor - 05-25-2015, 12:04 AM

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