Fugue Advice and Tips
#4
(11-13-2015, 09:12 PM)Pleiade Wrote: I've changed the title of this thread cause I think some good advice can come from this with a more fitting title. There's some good things here Ani and I think it will be beneficial to the newer players.

About the only thing I can think to add right now to newer players is do not put much stock into your first character. There is a learning curve here in Thay. So, if you really have a neat concept or character that you want to be your mainstay I would recommend making a character to get your feel of things before unveiling your 'permanent' character.

Thanks Pleiade.

(11-13-2015, 09:16 PM)RinithMistake Wrote: Also, a character has a random number of times they can be saved when they are made without fugueing, so you never know when you maybe fugue. You may fugue after your first death, or after ten, you never know. ;)

Yes this is based on note. A side note to this, if you happen to be saved from slavers by the allies that counts as a save.
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
Vil'a'w'en Mel'for'm - Blighter of Moander
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Messages In This Thread
Fugue Advice and Tips - by Animayhem - 11-13-2015, 05:52 PM
RE: Fugue Advice and Tips - by Pluto - 11-13-2015, 09:12 PM
RE: Fugue Advice and Tips - by Muse - 11-13-2015, 09:16 PM
RE: Fugue Advice and Tips - by Animayhem - 11-13-2015, 10:32 PM
RE: Fugue Advice and Tips - by Animayhem - 11-14-2015, 11:12 PM
RE: Fugue Advice and Tips - by Muse - 11-16-2015, 06:48 PM
RE: Fugue Advice and Tips - by Animayhem - 11-16-2015, 07:23 PM

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