Fugue Advice and Tips
#5
Caravans and boats - The decision to go out an help defend or not again can be ic or ooc as in does your character have time to wait until resolved or not.

A recent addition to this has been if you died on a caravan or boat and you respawned, you would arrive at your destination naturally having lost note and xp.
I am not sure however if this counts against your ally saves or is separate.

Party deaths. Bad feelings can arise from dying in party. Prior to adventuring the party can decide how things will be handled. Like if there is danger use a stone, which can be determined either by the party leader shouting stone now or if individual. Also decide if someone dies and enemies have been vanquished if the body and items will be taken to be raised. It can be a habit for people to hit the respawn as soon as they die but staying dead until people can help has its own rp fun. I have experienced however sometimes due to the type of death experienced, you may respawn without selection faster than normal.
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
Vil'a'w'en Mel'for'm - Blighter of Moander
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Messages In This Thread
Fugue Advice and Tips - by Animayhem - 11-13-2015, 05:52 PM
RE: Fugue Advice and Tips - by Pluto - 11-13-2015, 09:12 PM
RE: Fugue Advice and Tips - by Muse - 11-13-2015, 09:16 PM
RE: Fugue Advice and Tips - by Animayhem - 11-13-2015, 10:32 PM
RE: Fugue Advice and Tips - by Animayhem - 11-14-2015, 11:12 PM
RE: Fugue Advice and Tips - by Muse - 11-16-2015, 06:48 PM
RE: Fugue Advice and Tips - by Animayhem - 11-16-2015, 07:23 PM

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