03-26-2020, 03:30 AM
-Avast! Shiver me timbers! Thar be pirates here! The pirate haven of Tortuga can now be found along a desolate stretch of Alamber Coast at the River Thazarim Estuary. On the Thay PW overland map, these new locations are located within overland area 719. You'll find Pirates with eye patches, Swashbucklers with parrots on their shoulders, Pirate Ships, and more drawing on inspiration from both the Forgotten Realms and real-world pirate lore. Pirate lovers rejoice!
1. This new addition comprises 5 new areas of adventure targeted for mid-high level PCs, and 1 new tavern
2. Tortuga itself is located on the western side of the River Thazarim estuary where it empties into the Alamber Sea. It can be reached on foot by following the coast 7 leagues east of Bezantur, by taking the Crystal Ball airship in Eltabbar, or by sailing on a couple ships from other locations on the Alamber Sea that will brave the pirates, and pirate hunters, to get there
3. The River Thazarim Estuary can also be reached from the eastern Thazalhar tharch side of the river, 2 leagues south and 5 leagues west of Moszabbar. While it may be possible to swim across the large estuary to reach either side of the river, there also exists an underwater cavern, known as Shipwreck Hollow. The eastern entrance to this ship graveyard leads underneath the estuary and connects to the underground Buccaneer Bay, which itself opens to the Tortuga side (west side) of the river
4. In Tortuga you will find the Rum Runner; a seedy tavern run by a certain Long John Silver and Anne Bonny. The place welcomes all (if you can get through the hostile pirates outside). Be sure to talk to the other patrons there for a little bit of added pirate 'flair'
-To complement this pirate-themed update, a new quest type has been added: Treasure Hunting. Search out the new Treasure Map items to uncover clues which will lead you to the booty! There are also some tips about this type of quest on the Unlimited Quests page under the heading "Tips for Quest Type 10 - Treasure Hunt"
-Cespenar, the imp from Baldur's Gate - Throne of Bhaal, can now be found serving a new Red Wizard master, and may provide a quest to your mid-level adventurer. The reward for completion of this quest will allow you to call upon a very useful and unique merchant who sells items no other merchant possesses...
-Hostile NPCs found in Road areas are now classified as Bandits, Outlaws, or Marauders
-Placed sounds have been updated in most areas, especially in taverns and in towns/cities
-The following bugs have been fixed:
1. If you now change your head at a Tattooist model, when you return to your normal appearance after using a Disguise Self spell, it will no longer revert your head back to the original head your PC first had
2. XP will be awarded for destroying a creature with Destruction or Disintegration spells
3. It is possible to get to the Surmarsh Stronghold area from the north, as intended
1. This new addition comprises 5 new areas of adventure targeted for mid-high level PCs, and 1 new tavern
2. Tortuga itself is located on the western side of the River Thazarim estuary where it empties into the Alamber Sea. It can be reached on foot by following the coast 7 leagues east of Bezantur, by taking the Crystal Ball airship in Eltabbar, or by sailing on a couple ships from other locations on the Alamber Sea that will brave the pirates, and pirate hunters, to get there
3. The River Thazarim Estuary can also be reached from the eastern Thazalhar tharch side of the river, 2 leagues south and 5 leagues west of Moszabbar. While it may be possible to swim across the large estuary to reach either side of the river, there also exists an underwater cavern, known as Shipwreck Hollow. The eastern entrance to this ship graveyard leads underneath the estuary and connects to the underground Buccaneer Bay, which itself opens to the Tortuga side (west side) of the river
4. In Tortuga you will find the Rum Runner; a seedy tavern run by a certain Long John Silver and Anne Bonny. The place welcomes all (if you can get through the hostile pirates outside). Be sure to talk to the other patrons there for a little bit of added pirate 'flair'
-To complement this pirate-themed update, a new quest type has been added: Treasure Hunting. Search out the new Treasure Map items to uncover clues which will lead you to the booty! There are also some tips about this type of quest on the Unlimited Quests page under the heading "Tips for Quest Type 10 - Treasure Hunt"
-Cespenar, the imp from Baldur's Gate - Throne of Bhaal, can now be found serving a new Red Wizard master, and may provide a quest to your mid-level adventurer. The reward for completion of this quest will allow you to call upon a very useful and unique merchant who sells items no other merchant possesses...
-Hostile NPCs found in Road areas are now classified as Bandits, Outlaws, or Marauders
-Placed sounds have been updated in most areas, especially in taverns and in towns/cities
-The following bugs have been fixed:
1. If you now change your head at a Tattooist model, when you return to your normal appearance after using a Disguise Self spell, it will no longer revert your head back to the original head your PC first had
2. XP will be awarded for destroying a creature with Destruction or Disintegration spells
3. It is possible to get to the Surmarsh Stronghold area from the north, as intended