03-26-2020, 04:09 AM
-For Thay's setting reboot on NWNEE, the mysterious allies involved in every PC's opening event have been expanded to include other individuals who may not necessarily be associated with Thay. Drow, Duergar, and Svirfneblin PCs will have a slightly different initial experience than the surface races and will receive a one-time means of easily returning to the Underdark when they feel the time is right to do so
-The player-owned building system has undergone a significant revision, which utilizes new EE functionality! While the most important changes are listed below, see the updated Player Owned Buildings topic for complete details:
1. A character can own as many buildings as you like. However, please note that yearly taxes are still required for each building and must be paid by the 1st day of the coming in-game year. In other words; property tax for each building must be paid about every 90 real-time days to maintain ownership of it
2. A building's owner may change the name of their actual building area
3. Teleportation magic can be used in houses, including being able to set portal stones
4. A character's persistently saved location is now saved in a player-owned buildings. This means characters will no longer be jumped to the entrance of a player-owned building if they logout/login in one
5. The price of building deeds, and the yearly property taxes determined by that price, has been significantly reduced for Large Houses, Manors, and Towers
6. Anyone with a key to a building may place player-owned merchants within it. However, only the building owner will receive a sign that can be placed outside the building entrance to advertise a merchant(s) within
7. Vampire Coffins and Lich Phlyacteries can be placed in player-owned buildings now
-The merchants of the world have undergone several important revisions. While the most important changes are listed below, see the revised Merchants topic for complete details:
1. The Markup % modifier on items the merchant sells is determined by the original selling markup of the merchant minus the PC customer's appraise skill minus the PC customer's notoriety level minus a random roll updated every few in-game days
2. The Markdown % modifier on items the merchant will buy is increased at roughly half that of the Markup % modifier determined by the previous calculation
3. Level 1-3 PCs get "New Customer Pricing" at all merchants, which starts at 15% for both the Markup and Markdown modifier, and decreases by 5% per level
4. The maximum purchase price for any one item will be gradually reduced by 1% for each 1000 gold a PC possesses. For example, if your PC has 50K gold, a merchant will reduce the original maximum purchase price he'd pay for any item by 50%
5. To stay competitive with NPC merchants, player-owned merchants also offer "New Customer Pricing", and may also scale down the maximum purchase price they will pay for an item from a "rich" PC customer
-The Chauntean Shrine in Nethjet has expanded and there is now a formal temple to that goddess there. Visit the House of the Great Mother for healing and/or if you wish to join her temple in Thay
-If saved from death by their mysterious allies, low-level PCs will always respawn in Bezantur
-Utilizing new EE functionality, there are new DMs voice commands that allow DMs to create and modify areas in-game. These include dm_copyarea, dm_copyareabare, dm_deletearea, dm_settran, dm_settag. In addition, the !settail and !setwings commands have changed to DM-only commands of dm_settail and dm_setwings, and the dm_partyinfo command has changed to dm_pcinfo
-DMs now have a DM Command Targeter feat/special ability in the Radial Menu. It is highly recommended that full DMs quickslot and use it for the purposes of targeting objects or locations since its use is instantaneous, unlike using the DM Command Targeter item
-Utilizing new EE functionality; if a PC gets booted from the server, the reason why will be explained in the boot message
-(Optional) Several new load screen tips have been updated or added and if you re-install the thaypw_v2.hak and thaypw_v2.tlk files
-The following bugs have been fixed:
1. XP is no longer awarded for killing images created by the Mirror Image spell
2. Skeleton Keys once again work to pickup (steal) furniture from any player-owned building
-The player-owned building system has undergone a significant revision, which utilizes new EE functionality! While the most important changes are listed below, see the updated Player Owned Buildings topic for complete details:
1. A character can own as many buildings as you like. However, please note that yearly taxes are still required for each building and must be paid by the 1st day of the coming in-game year. In other words; property tax for each building must be paid about every 90 real-time days to maintain ownership of it
2. A building's owner may change the name of their actual building area
3. Teleportation magic can be used in houses, including being able to set portal stones
4. A character's persistently saved location is now saved in a player-owned buildings. This means characters will no longer be jumped to the entrance of a player-owned building if they logout/login in one
5. The price of building deeds, and the yearly property taxes determined by that price, has been significantly reduced for Large Houses, Manors, and Towers
6. Anyone with a key to a building may place player-owned merchants within it. However, only the building owner will receive a sign that can be placed outside the building entrance to advertise a merchant(s) within
7. Vampire Coffins and Lich Phlyacteries can be placed in player-owned buildings now
-The merchants of the world have undergone several important revisions. While the most important changes are listed below, see the revised Merchants topic for complete details:
1. The Markup % modifier on items the merchant sells is determined by the original selling markup of the merchant minus the PC customer's appraise skill minus the PC customer's notoriety level minus a random roll updated every few in-game days
2. The Markdown % modifier on items the merchant will buy is increased at roughly half that of the Markup % modifier determined by the previous calculation
3. Level 1-3 PCs get "New Customer Pricing" at all merchants, which starts at 15% for both the Markup and Markdown modifier, and decreases by 5% per level
4. The maximum purchase price for any one item will be gradually reduced by 1% for each 1000 gold a PC possesses. For example, if your PC has 50K gold, a merchant will reduce the original maximum purchase price he'd pay for any item by 50%
5. To stay competitive with NPC merchants, player-owned merchants also offer "New Customer Pricing", and may also scale down the maximum purchase price they will pay for an item from a "rich" PC customer
-The Chauntean Shrine in Nethjet has expanded and there is now a formal temple to that goddess there. Visit the House of the Great Mother for healing and/or if you wish to join her temple in Thay
-If saved from death by their mysterious allies, low-level PCs will always respawn in Bezantur
-Utilizing new EE functionality, there are new DMs voice commands that allow DMs to create and modify areas in-game. These include dm_copyarea, dm_copyareabare, dm_deletearea, dm_settran, dm_settag. In addition, the !settail and !setwings commands have changed to DM-only commands of dm_settail and dm_setwings, and the dm_partyinfo command has changed to dm_pcinfo
-DMs now have a DM Command Targeter feat/special ability in the Radial Menu. It is highly recommended that full DMs quickslot and use it for the purposes of targeting objects or locations since its use is instantaneous, unlike using the DM Command Targeter item
-Utilizing new EE functionality; if a PC gets booted from the server, the reason why will be explained in the boot message
-(Optional) Several new load screen tips have been updated or added and if you re-install the thaypw_v2.hak and thaypw_v2.tlk files
-The following bugs have been fixed:
1. XP is no longer awarded for killing images created by the Mirror Image spell
2. Skeleton Keys once again work to pickup (steal) furniture from any player-owned building