07-13-2020, 10:15 PM
(This post was last modified: 09-14-2020, 08:59 AM by Bertram Anders.)
Version 14 - July 13, 2020
-Characters can now have an unlimited number of quickbars by using the new !qbsave, !qbdelete, !qb [name] and !qblist commands. Spellcasters rejoice!
-Look for the cleverly designed Quick Equip Case, created by William Draco, at merchants throughout the world. These cases instantly swap out equipped items with equipment in the case - whether it is just a couple worn items, or your entire 11-piece wardrobe! Note that the time required to equip armor still applies, they do not swap out ammunition, and they cannot be used in combat
-Use Magic Device has been updated when casting spells to only apply to items that are restricted to use by a certain class
-PCs will automatically be set hostile to each other when one, who is not in subdual mode, attacks the other
-When in subdual mode, any damage someone inflicts -whether by weapon, magic, or some other means- will be non-lethal
-Thayan Knights and Legionnaires will no longer be sent on 'Fetch Me' quests to a living Red Wizard's tower
-The Shifter Risen Lord and Dragon shapes have been altered
-The Red Wizard Trials have been significantly revised, and made more difficult
-If a woman with a unicorn mount becomes non-good, or a woman with a black unicorn mount becomes non-evil, their mount with leave them
-Robes 219-249 at the tailor models have been upgraded so they can be worn while mounted, which means almost all robes are now mount compatible
-Unrestricted Body Models, such as those in the Palace of Thay or Character Laboratory, can be used to change a character's voice to any NWN voiceset
-Monstrous Regeneration has been revised to function more like it is supposed to in 3.5 edition rules. It now a cleric-only spell that regenerates 4 hit points per round, and anyone under its effects can only be subdued, not killed
-The following bugs have been fixed:
1. Non-humans lycans will have their ability scores properly maintained, and properly reset when/if cured
2. PCs who become a Thayan Knight will have their old faction information removed from the database to ensure accurate faction reports
3. Spell resistance for Drow and Svirfneblin is set directly on a PC, rather than provided via a creature skin, allowing it to be exactly calculated by level
4. NPC Blackguards will summon a demon if using their Summon Fiend ability, as will NPC Shadowdancers if using their Summon Shadow ability
5. Bunny's dragon horde can no longer be manipulated to consider nothing, or very little, placed in it an acceptable tribute
6. Temporary item property restrictions are added to items given to NPCs to prevent the use of items with ILRs higher than their level
7. Mercenaries sent away when afflicted can no longer be immediately recalled and return healed of their affliction(s)
8. Sharks are now immune to Knockdown
9. Wands with Divine Might and Divine Shield will no longer be generated by the loot system
10. Scarecrows will no longer attack nearby hostile creatures
11. To prevent a common NWN exploit; the 100% miss chance applied when switching items in combat, which ended up only affecting PCs without the Blind Fight feat, has been replaced with an effect that will now clear a PC's action queue
12. Mercenaries afflicted by mind-altering state like Daze and Confusion cannot be commanded with Associate Controls
13. Shadow creatures using their drain attack will no longer provoke an AOO and can no longer use that attack when uncommandable
14. Potions of Lore can be crafted again
15. To avoid confusion, the 'Coup de Grace' floating text that occurs when attacking a downed troll will only display to the person physically attacking it
16. Renamed PCs coming out of polymorph or disguise will have their original names properly reapplied again
17. Alkilith will successfully summon a Hezrou if they choose to use their Summon Tanar'ri ability
18. Blackguard and Shadowdancer henchmen using their abilities to summon creatures will no longer create creatures hostile to PCs
19. A successful reflex, rather than will, save avoids the effects of Otiluke's Resilience Sphere
20. Dimensional Anchor can be targeted on inventory items for crafting purposes
21. Many incorrect spell or BadStrf entries resulting from changes made to the spell.2da in the v13 update have been removed from spellbooks
22. Harper Scouts no longer have their crafting menu displayed as a public conversation to nearby PCs
23. PCs who have Maze cast on them will no longer have nearby enemies transported to the maze with them
24. Ring Gates, Aspect Mirrors, and letters can again use the alias of another PC rather than their original name
25. PCs in the Underdark will no longer be given quests to fight in an arena
26. Shifters in Construct form are no longer subject to drowning in underwater areas or from Water Elemental drown attacks
27. If stripped by Dead Magic, all item properties, including immunity to specific spells, will be properly restored once back in a normal magic area
28. Control Weather will properly set rain, snow, or clear conditions roughly 2.5 minutes (10 in-game minutes) after it is cast
-Characters can now have an unlimited number of quickbars by using the new !qbsave, !qbdelete, !qb [name] and !qblist commands. Spellcasters rejoice!
-Look for the cleverly designed Quick Equip Case, created by William Draco, at merchants throughout the world. These cases instantly swap out equipped items with equipment in the case - whether it is just a couple worn items, or your entire 11-piece wardrobe! Note that the time required to equip armor still applies, they do not swap out ammunition, and they cannot be used in combat
-Use Magic Device has been updated when casting spells to only apply to items that are restricted to use by a certain class
-PCs will automatically be set hostile to each other when one, who is not in subdual mode, attacks the other
-When in subdual mode, any damage someone inflicts -whether by weapon, magic, or some other means- will be non-lethal
-Thayan Knights and Legionnaires will no longer be sent on 'Fetch Me' quests to a living Red Wizard's tower
-The Shifter Risen Lord and Dragon shapes have been altered
-The Red Wizard Trials have been significantly revised, and made more difficult
-If a woman with a unicorn mount becomes non-good, or a woman with a black unicorn mount becomes non-evil, their mount with leave them
-Robes 219-249 at the tailor models have been upgraded so they can be worn while mounted, which means almost all robes are now mount compatible
-Unrestricted Body Models, such as those in the Palace of Thay or Character Laboratory, can be used to change a character's voice to any NWN voiceset
-Monstrous Regeneration has been revised to function more like it is supposed to in 3.5 edition rules. It now a cleric-only spell that regenerates 4 hit points per round, and anyone under its effects can only be subdued, not killed
-The following bugs have been fixed:
1. Non-humans lycans will have their ability scores properly maintained, and properly reset when/if cured
2. PCs who become a Thayan Knight will have their old faction information removed from the database to ensure accurate faction reports
3. Spell resistance for Drow and Svirfneblin is set directly on a PC, rather than provided via a creature skin, allowing it to be exactly calculated by level
4. NPC Blackguards will summon a demon if using their Summon Fiend ability, as will NPC Shadowdancers if using their Summon Shadow ability
5. Bunny's dragon horde can no longer be manipulated to consider nothing, or very little, placed in it an acceptable tribute
6. Temporary item property restrictions are added to items given to NPCs to prevent the use of items with ILRs higher than their level
7. Mercenaries sent away when afflicted can no longer be immediately recalled and return healed of their affliction(s)
8. Sharks are now immune to Knockdown
9. Wands with Divine Might and Divine Shield will no longer be generated by the loot system
10. Scarecrows will no longer attack nearby hostile creatures
11. To prevent a common NWN exploit; the 100% miss chance applied when switching items in combat, which ended up only affecting PCs without the Blind Fight feat, has been replaced with an effect that will now clear a PC's action queue
12. Mercenaries afflicted by mind-altering state like Daze and Confusion cannot be commanded with Associate Controls
13. Shadow creatures using their drain attack will no longer provoke an AOO and can no longer use that attack when uncommandable
14. Potions of Lore can be crafted again
15. To avoid confusion, the 'Coup de Grace' floating text that occurs when attacking a downed troll will only display to the person physically attacking it
16. Renamed PCs coming out of polymorph or disguise will have their original names properly reapplied again
17. Alkilith will successfully summon a Hezrou if they choose to use their Summon Tanar'ri ability
18. Blackguard and Shadowdancer henchmen using their abilities to summon creatures will no longer create creatures hostile to PCs
19. A successful reflex, rather than will, save avoids the effects of Otiluke's Resilience Sphere
20. Dimensional Anchor can be targeted on inventory items for crafting purposes
21. Many incorrect spell or BadStrf entries resulting from changes made to the spell.2da in the v13 update have been removed from spellbooks
22. Harper Scouts no longer have their crafting menu displayed as a public conversation to nearby PCs
23. PCs who have Maze cast on them will no longer have nearby enemies transported to the maze with them
24. Ring Gates, Aspect Mirrors, and letters can again use the alias of another PC rather than their original name
25. PCs in the Underdark will no longer be given quests to fight in an arena
26. Shifters in Construct form are no longer subject to drowning in underwater areas or from Water Elemental drown attacks
27. If stripped by Dead Magic, all item properties, including immunity to specific spells, will be properly restored once back in a normal magic area
28. Control Weather will properly set rain, snow, or clear conditions roughly 2.5 minutes (10 in-game minutes) after it is cast