This thread will be used to provide information to players and DMs on server updates that may affect you. Please note that this is not a complete list of all updates, but rather the more important ones which may affect players or DMs in a more visible way.
If you have any questions or comments on any update, please feel free to reply to them here.
Version 1.1
-Look for Red Wizard Cedric in the Temple of Myrkul in Southeast Bezantur as our first new 'static' quest giver - one that will always give the same quest and provides a special reward (beyond just gold and XP)
-All the new shield appearances that became available with the 1.69 patch can now be selected when using a Tailor Model. You will primarily see a much larger selection of Large shield types to choose from
-The Red Wizard master will sell scrolls and other items to his apprentices that can be purchased no where else
-Thugs found on the streets of Bezantur will now subdue those they attack and take a random percent of any gold they possess if the PC is knocked down by them
-The selection of higher level (medium range) treasure has been VASTLY improved
-DMs now have the ability to boot PCs out of factions (should their in-character actions merit it) through the DM Menu
-The following bugs have been fixed:
1. When choosing to decrease the appearance of a robe, you will no longer receive a 'Too Many Instructions' script error in your combat message window
2. Some Tower Shield models will no longer show up as bags (invalid appearance) on the Tailor Model's arm
3. Upon login, PCs should no longer be reduced to 1 hit point even when they previously logged out with full or most of their hit points
4. Multiple mount issues have been addressed, such as temporary hit points not being removed after dismounting, and logging off an on while mounted causing the PC appearance to be incorrect
If you have any questions or comments on any update, please feel free to reply to them here.
Version 1.1
-Look for Red Wizard Cedric in the Temple of Myrkul in Southeast Bezantur as our first new 'static' quest giver - one that will always give the same quest and provides a special reward (beyond just gold and XP)
-All the new shield appearances that became available with the 1.69 patch can now be selected when using a Tailor Model. You will primarily see a much larger selection of Large shield types to choose from
-The Red Wizard master will sell scrolls and other items to his apprentices that can be purchased no where else
-Thugs found on the streets of Bezantur will now subdue those they attack and take a random percent of any gold they possess if the PC is knocked down by them
-The selection of higher level (medium range) treasure has been VASTLY improved
-DMs now have the ability to boot PCs out of factions (should their in-character actions merit it) through the DM Menu
-The following bugs have been fixed:
1. When choosing to decrease the appearance of a robe, you will no longer receive a 'Too Many Instructions' script error in your combat message window
2. Some Tower Shield models will no longer show up as bags (invalid appearance) on the Tailor Model's arm
3. Upon login, PCs should no longer be reduced to 1 hit point even when they previously logged out with full or most of their hit points
4. Multiple mount issues have been addressed, such as temporary hit points not being removed after dismounting, and logging off an on while mounted causing the PC appearance to be incorrect