[quote='kta' pid='4885' dateline='1302178818']
From http://forgottenrealms.wikia.com/wiki/Druid: [quote]A druid is a versatile and often heroic character, capable in both combat and casting evocations. Druids obtain these primal powers from being at one with nature or from one of several patrons of the wild, often gods or powerful nature spirits.[/quote]
That's the way I always read it :P
Also from the dnd wiki, DnD Wiki
"A druid can’t cast spells of an alignment opposed to her own or her deity’s (if she has one)."
Edin's explaination is the theory I mostly heard in support of druid deities, although that then pokes a hole in the logic of rangers not needing them in Thay (which was the crux upon which I began this)...
End of the day, I didn't build the place so I don't care what rules it wants to use :P just raised the issue for discussions sake.
Also, in response to Edin;
"Prior to 4th edition, they gain divine magic from being at one with nature, or from one of several patron gods of the wild, while in 4th edition, they gain primal magic from the world and its nature spirits."
That's from the dreaded wikipedia though, so take it with a pinch of salt.
From http://forgottenrealms.wikia.com/wiki/Druid: [quote]A druid is a versatile and often heroic character, capable in both combat and casting evocations. Druids obtain these primal powers from being at one with nature or from one of several patrons of the wild, often gods or powerful nature spirits.[/quote]
That's the way I always read it :P
Also from the dnd wiki, DnD Wiki
"A druid can’t cast spells of an alignment opposed to her own or her deity’s (if she has one)."
Edin's explaination is the theory I mostly heard in support of druid deities, although that then pokes a hole in the logic of rangers not needing them in Thay (which was the crux upon which I began this)...
End of the day, I didn't build the place so I don't care what rules it wants to use :P just raised the issue for discussions sake.
Also, in response to Edin;
"Prior to 4th edition, they gain divine magic from being at one with nature, or from one of several patron gods of the wild, while in 4th edition, they gain primal magic from the world and its nature spirits."
That's from the dreaded wikipedia though, so take it with a pinch of salt.