Undead creation/slavery
#12
Yeah, I defnitely wouldn't recommend anything even half that size for adventuring. If the graphics lag from all those creatures didn't kill NWN on the client side, the work the server would have to do to loop through everything in the party would almost certainly cause (more than?) a fair amount of lag.
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Messages In This Thread
Undead creation/slavery - by Gimble Dustfingers - 07-23-2011, 02:40 PM
RE: Undead creation/slavery - by Sten - 07-23-2011, 03:48 PM
RE: Undead creation/slavery - by Animayhem - 07-23-2011, 03:56 PM
RE: Undead creation/slavery - by EdinSumar - 07-23-2011, 04:01 PM
RE: Undead creation/slavery - by Sten - 07-23-2011, 04:02 PM
RE: Undead creation/slavery - by DarkRanger - 07-23-2011, 05:17 PM
RE: Undead creation/slavery - by Animayhem - 07-24-2011, 03:05 AM
RE: Undead creation/slavery - by DarkRanger - 07-24-2011, 03:56 AM
RE: Undead creation/slavery - by Balanor - 07-24-2011, 10:22 AM
RE: Undead creation/slavery - by kta - 07-24-2011, 10:53 AM
RE: Undead creation/slavery - by TheSupremeForce - 07-24-2011, 10:55 AM
RE: Undead creation/slavery - by Balanor - 07-24-2011, 11:06 AM

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