- The Nethwatch Keep interior is complete. PCs who join the Lapendrar Legion will have access to all levels of it through the use of their Legion cloak – including access to the roof of the Keep itself
- The upper level of the extensive dungeons below Nethwatch Keep has opened. Only skilled adventurers of 7th level or higher should make plans to brave their horrors though...
- The encounter system has been modified so PCs may begin to see more creature types spawning together, as well as upper level spawns being created differently
- The Temple of Mystra is joinable...if you can find it
- The Harpers (yes, THOSE Harpers!) are joinable if you can find their contact in Thay...
- Upon respawn, a PC will be healed to full hit points
- PCs no longer receive an XP loss upon respawning. However, remember that Thay is a permadeath server with a limited number of times your mysterious allies will save you from death (i.e. - allow you to respawn). So respawning is *still* not good because your character is one step closer to death.
- Cloaks of Invisibility have been added to the game. When donned, these rare cloaks make their wearer invisible
- Additional NPC news and rumors have been added to the rumor mill system
- The following bugs have been fixed:
1. A nasty problem where the area reset was destroying PC corpses has been fixed. PC corpses will *always* remain in an area, no matter how much time has passed
2. Various spelling errors fixed
3. And issue with PCs being jumped to an overland area when logging out and back in to an area like Bezantur should be (mostly?) resolved. This fix should also eliminate problems with areas being completely wiped of merchants, dockhands, and signposts.
- The upper level of the extensive dungeons below Nethwatch Keep has opened. Only skilled adventurers of 7th level or higher should make plans to brave their horrors though...
- The encounter system has been modified so PCs may begin to see more creature types spawning together, as well as upper level spawns being created differently
- The Temple of Mystra is joinable...if you can find it
- The Harpers (yes, THOSE Harpers!) are joinable if you can find their contact in Thay...
- Upon respawn, a PC will be healed to full hit points
- PCs no longer receive an XP loss upon respawning. However, remember that Thay is a permadeath server with a limited number of times your mysterious allies will save you from death (i.e. - allow you to respawn). So respawning is *still* not good because your character is one step closer to death.
- Cloaks of Invisibility have been added to the game. When donned, these rare cloaks make their wearer invisible
- Additional NPC news and rumors have been added to the rumor mill system
- The following bugs have been fixed:
1. A nasty problem where the area reset was destroying PC corpses has been fixed. PC corpses will *always* remain in an area, no matter how much time has passed
2. Various spelling errors fixed
3. And issue with PCs being jumped to an overland area when logging out and back in to an area like Bezantur should be (mostly?) resolved. This fix should also eliminate problems with areas being completely wiped of merchants, dockhands, and signposts.