- Players now have the ability to become Vampires!!! The feature is much too large and complex to describe here, so I recommend reading about it at the following post, or typing !vampire in game to read the Vampire Menu for more information.
http://thaypw.7th-sphere.net/showthread.php?tid=157
- PC deletion can now be done through the Player Menu. This choice can be found under the Character Options section of the Player Menu
- If a level 4+ character dies and ends up in the Fugue Plain, it may be deleted to allow the next PC you create will start at a level half that (rounded down) of the deleted PC, with a maximum starting level of 9. This applies to any PCs that may have died in the past and are languishing in the Fugue Plain.
Important Notes:
1. This decision cannot be reversed. Once a PC is deleted, you will no longer see it in your player list when logging in to the server
2. You may not recreate a new PC with the same name as a deleted PC due to persistency settings
3. Note that after deleting a permadead PC, the creation of a new PC *must* be completed before the server resets, or else the bonus levels will not transfer to the new PC.
- New creatures; Vampire Spawn and Dire Bats, have been added to the encounter system. Additionally, enhanced lycans (werecreatures) and lycan bandits have replaced the old lycans in the encounter system
- Most forms attained through Polymorphing, including lycans in their hybrid form, will elicit a hostile response from normally neutral NPCs. In addition; virtually all NPCs will refuse to talk to PCs in this state
- The following bugs have been fixed:
1. Additional modifications to catch hacked characters
2. Changes have been made to eliminate current and future perma-haste and perma-true seeing items from the game. For any players that may have received these, I apologize for the bug and perhaps getting your hopes up, but these items were never intended to be in circulation
3. Curst Rangers and Curst Rogues will now spawn with at least *some* weapon. Sheesh.
http://thaypw.7th-sphere.net/showthread.php?tid=157
- PC deletion can now be done through the Player Menu. This choice can be found under the Character Options section of the Player Menu
- If a level 4+ character dies and ends up in the Fugue Plain, it may be deleted to allow the next PC you create will start at a level half that (rounded down) of the deleted PC, with a maximum starting level of 9. This applies to any PCs that may have died in the past and are languishing in the Fugue Plain.
Important Notes:
1. This decision cannot be reversed. Once a PC is deleted, you will no longer see it in your player list when logging in to the server
2. You may not recreate a new PC with the same name as a deleted PC due to persistency settings
3. Note that after deleting a permadead PC, the creation of a new PC *must* be completed before the server resets, or else the bonus levels will not transfer to the new PC.
- New creatures; Vampire Spawn and Dire Bats, have been added to the encounter system. Additionally, enhanced lycans (werecreatures) and lycan bandits have replaced the old lycans in the encounter system
- Most forms attained through Polymorphing, including lycans in their hybrid form, will elicit a hostile response from normally neutral NPCs. In addition; virtually all NPCs will refuse to talk to PCs in this state
- The following bugs have been fixed:
1. Additional modifications to catch hacked characters
2. Changes have been made to eliminate current and future perma-haste and perma-true seeing items from the game. For any players that may have received these, I apologize for the bug and perhaps getting your hopes up, but these items were never intended to be in circulation
3. Curst Rangers and Curst Rogues will now spawn with at least *some* weapon. Sheesh.