08-20-2011, 07:10 PM
As a new player to the server, I agree with much of this. I've had dealing with people who have threatened my character on a regular basis for calling them 'Lad' or 'Mate'. Part of this is a growing experience, as I learn both OOCly and ICly the rules and workings of the server.
However, there was one grievance that didn't sit well with me. My character had just transitioned and two folk were conversing right in front of it. I clicked a point to move to and my character walked through between them. He was immediately hit and KO'd by one of the people conversing. I didn't get a tell or any warning. Being my first day to the server when it happened, it felt much more like trying to be a bully than playing your character. The person could have warned or threatened my character, and he probably would have made sure not to do it again. However, when people get too friendly to attack others for such minor reasons, it's when the lines begin to be blurred.
The above was meant to be an example. As stated , I'm all for consequences and PvP when necessary, but first we have to identify other routes and options available for our characters instead of just attacking, because as you can see, people get too trigger friendly and it can tarnish someone else's experience.
However, there was one grievance that didn't sit well with me. My character had just transitioned and two folk were conversing right in front of it. I clicked a point to move to and my character walked through between them. He was immediately hit and KO'd by one of the people conversing. I didn't get a tell or any warning. Being my first day to the server when it happened, it felt much more like trying to be a bully than playing your character. The person could have warned or threatened my character, and he probably would have made sure not to do it again. However, when people get too friendly to attack others for such minor reasons, it's when the lines begin to be blurred.
The above was meant to be an example. As stated , I'm all for consequences and PvP when necessary, but first we have to identify other routes and options available for our characters instead of just attacking, because as you can see, people get too trigger friendly and it can tarnish someone else's experience.