-The Thayan Knight faction is now joinable. All aspiring to become one of the elite bodyguards of the Red Wizards of Thay - rejoice!
-A new PC who receives bonus levels from a retired PC will also receive some additional gold with each bonus level
-You may now release dominated creatures under your control such as Thayan Knights, Red Wizard Apprentices, summoned faction aid, those controlled by Command Undead, Palemaster summons, etc by talking to them. However, enslaved creatures cannot be released - they must be sold or destroyed
-When faction items provide an AC bonus which increases with notoriety, it will no longer count toward the item’s Item Level Restriction. This means you can add enchantments to your faction items as you like and still get the maximum AC bonus amount that your notoriety provides
-Divine Champions (the Champion of Torm prestige class) may become temple clergy. Note that this prestige class is *not* restricted only to Torm, so it should really be referred to by the more generic name of ‘Divine Champion’
-Magical wards are being randomly placed on faction-only doors and entrances, which will destroy stolen faction items that are used to try and open them
- The following bugs have been fixed:
1. PCs who have their HTF meter run down to a point where they cannot rest, and then turn off HTF, will be able to rest without receiving HTF messages preventing them from doing so
2. Former Blackguards will no longer be able to summon a Nightmare
3. Playable-race shackled slaves will no longer get lost at area transitions
4. PC Masters who mark a previous slave as escaped or who have died will not have a future PC slave immediately marked as escaped upon it logging out and logging back in
5. When a PC becomes a vampire, their hit points will no longer fall below 0 causing them to be unable to move and their vampire immunities not to be properly applied
6. Paladins who remove their paladin mount from their party, or hitch it, will not have to rest before being able to recall the mount by using the !mount command
-A new PC who receives bonus levels from a retired PC will also receive some additional gold with each bonus level
-You may now release dominated creatures under your control such as Thayan Knights, Red Wizard Apprentices, summoned faction aid, those controlled by Command Undead, Palemaster summons, etc by talking to them. However, enslaved creatures cannot be released - they must be sold or destroyed
-When faction items provide an AC bonus which increases with notoriety, it will no longer count toward the item’s Item Level Restriction. This means you can add enchantments to your faction items as you like and still get the maximum AC bonus amount that your notoriety provides
-Divine Champions (the Champion of Torm prestige class) may become temple clergy. Note that this prestige class is *not* restricted only to Torm, so it should really be referred to by the more generic name of ‘Divine Champion’
-Magical wards are being randomly placed on faction-only doors and entrances, which will destroy stolen faction items that are used to try and open them
- The following bugs have been fixed:
1. PCs who have their HTF meter run down to a point where they cannot rest, and then turn off HTF, will be able to rest without receiving HTF messages preventing them from doing so
2. Former Blackguards will no longer be able to summon a Nightmare
3. Playable-race shackled slaves will no longer get lost at area transitions
4. PC Masters who mark a previous slave as escaped or who have died will not have a future PC slave immediately marked as escaped upon it logging out and logging back in
5. When a PC becomes a vampire, their hit points will no longer fall below 0 causing them to be unable to move and their vampire immunities not to be properly applied
6. Paladins who remove their paladin mount from their party, or hitch it, will not have to rest before being able to recall the mount by using the !mount command