“You’re certain the agents we have helped place have the necessary skills to complete these tasks?,” the firm voice of authority asked menacingly.
“Without a doubt, my master,” the woman’s voice, while confident, replied with a slight tinge of fear and respect in it.
An uncomfortable pause lengthened into a several minute period of silence. Finally the authoritative voice resumed the conversation, “And you will be monitoring progress closely, I trust. There will not be another Velsharoon among them who finds what these clues point to, circumvents us, and makes our leaders look like fools again, correct?”
“No master,” the woman replied firmly, “I will be watching progress among our unsuspecting agents and try to help those who need it to ensure none become too knowledgeable about the trail or gather all the suspected clues without the help of others.”
“I have no doubt you will for your life depends on it, Naglatha - and I will be watching you. We must know to where these clues point and the ‘treasure’ of which it speaks. With at least 20 steps to follow, you will need to enlist the aid of many of those we’ve placed and ensure they reach it before the others we know who are after it.”
“Yes, my master. I and our agents will not fail the Vengeful,” Naglatha replied adamantly, setting her jaw and nodding her raven-haired head.
“I trust you will not. The reputation of the Arcane Circle is at stake here. Go now and ensure the first of the few clues we have is replaced back where it was found in the Canalside in time for the festivities of Loviatar. The hunt for the greatest treasure in Thay begins there...”
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The Vengeance are back and need your help - whether you want to provide it or not. ;) The start of this campaign will coincide with player-planned festivities in the Eltabbar Canalside on June 10 at 6:00 PM CST, and is primarily in celebration of an awesome game that has given me 10 years of enjoyment: Neverwinter Nights! Therefore this adventure is going to be a massive hunt for the greatest treasure in Thay - which will contain rewards among the best ever seen in the PW (you only turn 10 once, right?).
This campaign is different from the previous campaigns I have run in that it is completely open. You do not need to make the first, all, or any DM-led events to contribute and stake your claim to at least some of the treasure once all clues are assembled and it is discovered. But with that said, there will be several future campaign events announced here in this thread if you would like to participate in DM-led events for this adventure.
But the best part is that many of the clues needed to locate this treasure can be found outside of scheduled DM-led event times. However, those involved *will* need to find others to help them. I can guarantee not one individual or one group is going to find all the necessary clues. So poke around ICly to find out how the story is progressing, make alliances, agreements, copies, plan betrayals, find out who has what clues, get your coin out to buy the clue from Player X who is the only one that has a copy of it, thoroughly search places that may not be commonly traveled locations*, and do as much or as little as you like outside of DM-led events to stake your claim to the greatest treasure of Thay.
*Note that clues which can be found on your own will not be available in these locations until after the initial event on June 10.
“Without a doubt, my master,” the woman’s voice, while confident, replied with a slight tinge of fear and respect in it.
An uncomfortable pause lengthened into a several minute period of silence. Finally the authoritative voice resumed the conversation, “And you will be monitoring progress closely, I trust. There will not be another Velsharoon among them who finds what these clues point to, circumvents us, and makes our leaders look like fools again, correct?”
“No master,” the woman replied firmly, “I will be watching progress among our unsuspecting agents and try to help those who need it to ensure none become too knowledgeable about the trail or gather all the suspected clues without the help of others.”
“I have no doubt you will for your life depends on it, Naglatha - and I will be watching you. We must know to where these clues point and the ‘treasure’ of which it speaks. With at least 20 steps to follow, you will need to enlist the aid of many of those we’ve placed and ensure they reach it before the others we know who are after it.”
“Yes, my master. I and our agents will not fail the Vengeful,” Naglatha replied adamantly, setting her jaw and nodding her raven-haired head.
“I trust you will not. The reputation of the Arcane Circle is at stake here. Go now and ensure the first of the few clues we have is replaced back where it was found in the Canalside in time for the festivities of Loviatar. The hunt for the greatest treasure in Thay begins there...”
------------------------------------------------------
The Vengeance are back and need your help - whether you want to provide it or not. ;) The start of this campaign will coincide with player-planned festivities in the Eltabbar Canalside on June 10 at 6:00 PM CST, and is primarily in celebration of an awesome game that has given me 10 years of enjoyment: Neverwinter Nights! Therefore this adventure is going to be a massive hunt for the greatest treasure in Thay - which will contain rewards among the best ever seen in the PW (you only turn 10 once, right?).
This campaign is different from the previous campaigns I have run in that it is completely open. You do not need to make the first, all, or any DM-led events to contribute and stake your claim to at least some of the treasure once all clues are assembled and it is discovered. But with that said, there will be several future campaign events announced here in this thread if you would like to participate in DM-led events for this adventure.
But the best part is that many of the clues needed to locate this treasure can be found outside of scheduled DM-led event times. However, those involved *will* need to find others to help them. I can guarantee not one individual or one group is going to find all the necessary clues. So poke around ICly to find out how the story is progressing, make alliances, agreements, copies, plan betrayals, find out who has what clues, get your coin out to buy the clue from Player X who is the only one that has a copy of it, thoroughly search places that may not be commonly traveled locations*, and do as much or as little as you like outside of DM-led events to stake your claim to the greatest treasure of Thay.
*Note that clues which can be found on your own will not be available in these locations until after the initial event on June 10.