07-13-2012, 02:48 PM
The captain of the Crystal Ball reclined easily in his captain’s chair.
“So I sail to this point in the Alamber, destroy the pirate flagship there, and that’s it?” he asked with a skeptical smirk on his face. “And that’s all you’re paying me to do, correct?”
“Yes,” the Red Wizardess nodded with a disarming smile “But make sure you hire those mercenaries I have told you about. Pick up others too, if you wish. The imminent pirate attack on the Alaor must be prevented. There is no ship better suited to do so than the vaunted Crystal Ball to thwart the attack and save the Thayan fleet the trouble of doing so when Mulhorand has become such a threat on the seas.”
The captain tapped his chin for a moment and then decided he didn’t believe Naglatha. Her attitude, and the fact that a Red Wizard actually smiled at him, proved she was up to something more than ridding the Alamber of a pirate ship. However, the amount of gold she was offering to pay him for the mercenaries he was to recruit, along with what was left over to pay his crew, was indeed substantial. And after all, how much trouble could one pirate ship be?
“Alright,” he sighed and leaned forward to watch her reaction closely “I will put into port in Bezantur within the tenday, and we will leave once I have secured the mercenaries you inquired about. Discretely, as you asked, of course.”
Despite his best attempts to discern what she was thinking at that moment, Naglatha remained stone faced and rose with only a nod. As she left his cabin, the captain couldn’t help but wonder if the Red Wizard had set him on a course from which Umberlee would finally claim him.
This event is the last of those necessary to find a Treasure of Thay clue only available with the assistance of a DM. Once completed the second (and shorter) stage of the campaign will begin as the final clues get uncovered and work begins to piece them all together for the ‘map’ to the treasure itself.
This event will be held on Sunday, July 15 starting at 3:00 PM CST (the same time as the previous week). PCs of all levels and previous involvement (or not) in the campaign are welcome to attend. The finaly DM clue will be up for grabs to any who attend...
“So I sail to this point in the Alamber, destroy the pirate flagship there, and that’s it?” he asked with a skeptical smirk on his face. “And that’s all you’re paying me to do, correct?”
“Yes,” the Red Wizardess nodded with a disarming smile “But make sure you hire those mercenaries I have told you about. Pick up others too, if you wish. The imminent pirate attack on the Alaor must be prevented. There is no ship better suited to do so than the vaunted Crystal Ball to thwart the attack and save the Thayan fleet the trouble of doing so when Mulhorand has become such a threat on the seas.”
The captain tapped his chin for a moment and then decided he didn’t believe Naglatha. Her attitude, and the fact that a Red Wizard actually smiled at him, proved she was up to something more than ridding the Alamber of a pirate ship. However, the amount of gold she was offering to pay him for the mercenaries he was to recruit, along with what was left over to pay his crew, was indeed substantial. And after all, how much trouble could one pirate ship be?
“Alright,” he sighed and leaned forward to watch her reaction closely “I will put into port in Bezantur within the tenday, and we will leave once I have secured the mercenaries you inquired about. Discretely, as you asked, of course.”
Despite his best attempts to discern what she was thinking at that moment, Naglatha remained stone faced and rose with only a nod. As she left his cabin, the captain couldn’t help but wonder if the Red Wizard had set him on a course from which Umberlee would finally claim him.
This event is the last of those necessary to find a Treasure of Thay clue only available with the assistance of a DM. Once completed the second (and shorter) stage of the campaign will begin as the final clues get uncovered and work begins to piece them all together for the ‘map’ to the treasure itself.
This event will be held on Sunday, July 15 starting at 3:00 PM CST (the same time as the previous week). PCs of all levels and previous involvement (or not) in the campaign are welcome to attend. The finaly DM clue will be up for grabs to any who attend...