-New creatures will now be encountered thanks to the hard work of KTA. Visit Dillomat’s Tower in Tyraturos for the chance to travel to the Demonweb Pits and meet them!
Drow - Arachne, Demonbinder, Elite Handmaiden, Elite Myrlochar, Enforcer, Handmaiden, Myrlochar, Noamutha, Quartha, Scout, Sharpshooter, Skirmisher, Undying Master
-The amount of XP that gets taken by saving one’s self in the Fugue Plane has now been significantly reduced and starts at 5% of total XP, increasing every time it is used up to a maximum of 15% of total XP. Furthermore, the count for all PCs who have saved themselves from the Fugue has been reset to 0
-XP for killing assassins and slavers sent after your characters has been significantly increased, in addition to the amount of gold each carries as well. Thanks go to Animayhem for this idea
-Hidden one-way doors have been discovered deep within one-way adventure areas (like the Nethwatch Dungeons, the Keep of Sorrows crypts, the High Road Escarpment Mines, etc) which provide helpful shortcuts back toward the areas exits for the adventurers who find them
-You will only be able to find quest items in the specific location your PC is sent. However, the chance you will find the item when opening treasure containers there has been significantly increased - and it will now increase by 10% for each additional PC you have in your party
-When underwater, weapons with fire damage will no longer be unequipped. However, all creatures underwater (including hostile creatures) have a 100% immunity to fire damage applied to them now
-Approximately a dozen new research quest questions have been added
-The difficult of encounters has been decreased
- The following bugs have been fixed:
1. The cost for the courtesan Pylia-Lovely is correctly set
2. Red Wizard Apprentices may no longer take quests from static (special) quest givers
3. Lycans should no longer regenerate and/or have their stat bonuses doubled after bleeding or dying
4. Only one dragon will ever spawn per encounter point (as originally intended) and the chance even that occurs has been reduced from 33% to less than 10%
Drow - Arachne, Demonbinder, Elite Handmaiden, Elite Myrlochar, Enforcer, Handmaiden, Myrlochar, Noamutha, Quartha, Scout, Sharpshooter, Skirmisher, Undying Master
-The amount of XP that gets taken by saving one’s self in the Fugue Plane has now been significantly reduced and starts at 5% of total XP, increasing every time it is used up to a maximum of 15% of total XP. Furthermore, the count for all PCs who have saved themselves from the Fugue has been reset to 0
-XP for killing assassins and slavers sent after your characters has been significantly increased, in addition to the amount of gold each carries as well. Thanks go to Animayhem for this idea
-Hidden one-way doors have been discovered deep within one-way adventure areas (like the Nethwatch Dungeons, the Keep of Sorrows crypts, the High Road Escarpment Mines, etc) which provide helpful shortcuts back toward the areas exits for the adventurers who find them
-You will only be able to find quest items in the specific location your PC is sent. However, the chance you will find the item when opening treasure containers there has been significantly increased - and it will now increase by 10% for each additional PC you have in your party
-When underwater, weapons with fire damage will no longer be unequipped. However, all creatures underwater (including hostile creatures) have a 100% immunity to fire damage applied to them now
-Approximately a dozen new research quest questions have been added
-The difficult of encounters has been decreased
- The following bugs have been fixed:
1. The cost for the courtesan Pylia-Lovely is correctly set
2. Red Wizard Apprentices may no longer take quests from static (special) quest givers
3. Lycans should no longer regenerate and/or have their stat bonuses doubled after bleeding or dying
4. Only one dragon will ever spawn per encounter point (as originally intended) and the chance even that occurs has been reduced from 33% to less than 10%