08-12-2009, 03:29 AM
- The Abandoned Mines in the High Road Escarpment area (one league north of the Bezantur Market Town) are available. These old mines are a den for many of the bandits and some of the more dangerous humanoid and semi-intelligent creatures in and around Bezantur. It is recommended characters of less than 3rd level do not attempt to enter them...
- The Nethjet Barrows have once again become the playground for necromancers and the undead and are now available for hardy adventurers (level 3+) to test their mettle. The Barrows, along with the adjoining Nethjet Cemetery Catacombs make for a necropolis well over half the size of the City Tombs in Bezantur
- Parrick Gein is a new merchant available in Nethjet who sells various adventuring gear and arms, including other trinkets
- If hurt, lycan PCs in their hybrid or animal form will heal a random percentage of hit points every time they kill (most types of) flesh and blood creatures. This has been implemented since PCs in those forms are *very* limited in the items they can use
- *Laughs Manically* Mimics. *Uncontrollable maniacal laughter continues to echo throughout the forums and then slowly fades away*
- In addition to the above, those looting coffins and sarcophagi may run into a similar surprise....
- Darkenbeasts, magically created aberrations of the Red Wizards, have been added to the encounter system
- Dwarves of any class may now use Dwarven Waraxes. Bards may now use Rapiers
- The following bugs have been fixed:
1. Several issues with the Lycanthropy system have been fixed
2. Guards and Legionnaires will now correctly respond to try and stop a PC when they bash virtually any useable object near them
- The Nethjet Barrows have once again become the playground for necromancers and the undead and are now available for hardy adventurers (level 3+) to test their mettle. The Barrows, along with the adjoining Nethjet Cemetery Catacombs make for a necropolis well over half the size of the City Tombs in Bezantur
- Parrick Gein is a new merchant available in Nethjet who sells various adventuring gear and arms, including other trinkets
- If hurt, lycan PCs in their hybrid or animal form will heal a random percentage of hit points every time they kill (most types of) flesh and blood creatures. This has been implemented since PCs in those forms are *very* limited in the items they can use
- *Laughs Manically* Mimics. *Uncontrollable maniacal laughter continues to echo throughout the forums and then slowly fades away*
- In addition to the above, those looting coffins and sarcophagi may run into a similar surprise....
- Darkenbeasts, magically created aberrations of the Red Wizards, have been added to the encounter system
- Dwarves of any class may now use Dwarven Waraxes. Bards may now use Rapiers
- The following bugs have been fixed:
1. Several issues with the Lycanthropy system have been fixed
2. Guards and Legionnaires will now correctly respond to try and stop a PC when they bash virtually any useable object near them