Welcome to Thay - Realm of the Red Wizards
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Thay.
The word is spoken like a curse throughout Faerûn.
It is a land of magic, shrouded in mystery. A land of evil, built on the backs and blood of slaves. A land of treachery where one must be wary not only of enemies, but also those considered allies. A land of opportunity for the cunning, bold, or ruthless. A land of death and despair for most others.

Welcome to Thay. May you survive the experience.
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Thay is a Neverwinter Nights: Enhanced Edition Persistent World set in the Forgotten Realms, which allows players to join and even become leaders of the military, magical, and political forces of one of the most evil lands of Faerûn. The setting begins in the years prior to the Salamander War, the Time of Troubles, the arrival of the Tuigan Horde and the crusade to stop it, and more than a decade before Szass Tam makes his first bid at ultimate power - all events that greatly affect the realm of Thay.

One of the primary goals of Thay is to provide new experiences and many options to players every time they decide to adventure in the realm of the Red Wizards. To this end, systems have been created that dynamically generate creatures, items, treasure, encounters, traps, quests, and even areas. This provides a world and situations that are always different in some way and presents ever-changing challenges for both new and returning players.

The following list contains many of the other features of the Thay PW:

- 100+ Custom Adventure Areas
Alternate Combat Styles
- Appearance Modification
- Area Exploration XP
- Assassination
- Caravan Travel
- Character Deletion Available In-Game for Players (via SIMTools)
- Character Renaming
- Class Modifications
- Combat Dummies and Archery Targets
- Cursed Items
- Custom Death & Dying System
- Custom Experience System
Custom Magic Items
- Disguises
- DMFI Tools for DMs
- Drugs and Alcohol- Drugs and Alcohol
- Dynamic Magic Items
- Dynamically Generated Areas/Overland Travel
- Dynamically Generated Encounters
- Dynamically Generated Items
- Dynamically Generated NPCs
- Enhanced AI (Artificial Intelligence) and Ambient Life for NPCs
- Gladiators and Arenas
- Hunger, Thirst, and Fatigue System
- In-Game Message Boards and Message Delivery
- In-Game Modification of Clothing, Cloak, Weapon, Shield, and Helm Appearance and Colors
- Item Enchantment System
- Jousting
- Languages
- Lichdom
- Lycanthropy
Magic Tattoos
- Mercenary Henchmen
- Merchants
-
Mounts (Horses, Nightmares, Black Unicorns, Griffons, and Unicorns)
- Moveable Chairs and Stools
- Movement Skills
- Notoriety (Reputation System)
- NPC Healers (Some with the Ability to Raise Dead PCs)
- Object and Item Renaming Capability
- Party Loot Notification
- Persistent Inn and Tavern Room Rental
- Persistent Storage
- Persistent Time
- Player Awarded XP
- Player Joinable Factions (Legions, Red Wizards, Guilds, and Temples)
- Player Menu Conversation to Access MANY Features of the Thay PW
- Player Owned Buildings Player Owned Buildings
- Player Owned Merchants Player
- Player Owned Persistent Merchants
- Player Statistics
- Player vs. Player Combat XP
- Portal Stones
- Realistic Resting and Camping System
- Realistic Torches and Lanterns
- Realistic Weather
- Resting
- Riddles (Over 200+)
- Runes of Chaos Adventure
- Ship Travel
- Siege Machines
- Slavery (Pack, Pleasure, Estate, and PC Slaves)
- Spell Modifications
- Subdual and Nonlethal Damage
- Subraces
- The Underdark
- Tile Magic System
- Timed XP Awards
- Traps
- Travel in Thay and the Underdark
- Treasure System
- Underwater Adventuring
- Unlimited Quests
- Vampirism
- Voice Commands and Emotes for PCs and DMs (via the SIMTools System)
- Wand, Scroll, and Potion Creation
- Wealth Management
- Wild and Dead Magic Areas
- Writing System
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Messages In This Thread
Welcome to Thay - Realm of the Red Wizards - by Bertram Anders - 10-30-2008, 01:04 PM
Feedback - by Balanor - 06-06-2012, 09:45 AM
Reporting Problems - by Balanor - 02-28-2013, 02:13 PM
Forum Moderation - by Balanor - 04-28-2014, 11:14 AM

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