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(09-12-2014, 05:05 PM)Animayhem Wrote: I must say you are quite generous to hold off on anything until you get some feedback from the players. Some others may have said forget it is my server my rules.
Your consideration of the players is one reason I believe this place has survived as long as it has. :)
I second those remarks.
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T you have always been more than fair even when you have been gripped at and I am fully in support of what ever decision you deem fair. Everyone falls in love with a character they have created, and find them hard to miss, but they always find a way to fall in love with new PC's or take the opportunity to do something they have always wanted to try as well.
We all adapt. We all have to learn to deal with change. This is a chance for growth for all of us.
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09-13-2014, 02:12 PM
(This post was last modified: 09-13-2014, 02:14 PM by Bishop Edward.)
I would argue that, Option 2, while seemingly more popular, would be relatively more unfair than Option 3 to older players on the basis that:
No matter what investment in the server that players did or did not make prior to February, Option 2 treats actions taken over the past 7 months differently. For new players, it says: "your actions over the past 7 months are worthy of being recovered" while for older players, it says "your actions over the past 7 months are irrelevant just because you should be happy with what you had before that" etc. Why not treat all actions affected by the server crash most harshly (those which were unrecoverable having happened after the backup) equally?
Thus, I would say that if we wanted to treat new and old players alike - fairly - that Option 3 (or something more similar to it if not exact), would be the better compromise here.
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09-13-2014, 03:18 PM
(This post was last modified: 09-13-2014, 03:19 PM by Animayhem.)
(09-13-2014, 02:12 PM)Bishop Edward Wrote: I would argue that, Option 2, while seemingly more popular, would be relatively more unfair than Option 3 to older players on the basis that:
No matter what investment in the server that players did or did not make prior to February, Option 2 treats actions taken over the past 7 months differently. For new players, it says: "your actions over the past 7 months are worthy of being recovered" while for older players, it says "your actions over the past 7 months are irrelevant just because you should be happy with what you had before that" etc. Why not treat all actions affected by the server crash most harshly (those which were unrecoverable having happened after the backup) equally?
Thus, I would say that if we wanted to treat new and old players alike - fairly - that Option 3 (or something more similar to it if not exact), would be the better compromise here.
I agree. I only have two active characters. Cara would need very little to get back to precrash. Rimeth was a major character and worked hard to achieve where she was considering she is a pure elf. As I mentioned earlier I would be willing to get Rimeth back to where she was level wise and could even replace some of the things she lost as I have cara saved and can copy the same quest items cara has that Rimeth earned. Naturally Cara has things that Rimeth would not and would not be copied which a dm would have to provide. The bic can be sent to be added to the server. Or I can just get her back to her level.
Eventually down the line I plan to make another character when I get the note to do so.
With respect to all, the one option I would not like to see is a total reboot.
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
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09-13-2014, 04:06 PM
(This post was last modified: 09-13-2014, 04:09 PM by Anya Sandragon.)
I couldn't even begin to tell you all that Tari has lost. The others were probably about the same since Tari is my #1 that I started the first day of the last reboot. But that's 7 months of notoriety as a merchant she's lost. Even though it took FOREVER to get her where she is, being an elf, I would rather restart and recreate her than 'guess' where she is now.
Unfortunately, she'd likely lose many of the friendships she has now - because they would have never existed and I have no way of knowing if anyone will remake them.
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Would that warrant some sort of combination of options 2 and 3? Are people voting 2 out of a fear of overworking the DM's? Incentives can be fun. For example, "I want a house surrounded by a bunch of cats." Or "I want a dagger that breaks into song at the worst possible times."
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(09-13-2014, 04:08 PM)TheSupremeForce Wrote: Are people voting 2 out of a fear of overworking the DM's?
That's where I'm at. Well except I voted 3 anyway. But yeah.
IMHO for most characters the item loss isn't great, but it's the notoriety loss that really hurts - and restoring notoriety shouldn't take all that much work from DMs, should it? Especially if it's limited to once per player.
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I agree totally Feawen.
(09-13-2014, 09:00 AM)Feawen Silimaure Wrote: T you have always been more than fair even when you have been gripped at and I am fully in support of what ever decision you deem fair. Everyone falls in love with a character they have created, and find them hard to miss, but they always find a way to fall in love with new PC's or take the opportunity to do something they have always wanted to try as well.
We all adapt. We all have to learn to deal with change. This is a chance for growth for all of us.
Scientists say the universe is made up of electrons, neutrons and protons ... They forgot to mention morons!
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09-13-2014, 06:32 PM
(This post was last modified: 09-13-2014, 06:35 PM by Balanor.)
I will not comment on discussion of the options at this time, but let those who vote one way or the other provide their stance and rationale for why they've selected what they did, if they chose to do so. But, the reason for this post is to try and provide some type of clarification for RP in-game since I've had a couple questions about how people should RP their characters at this time.
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I and the staff are currently working develop a full IC story in the event that the state of things now is that which remains going forward. Therefore, I ask that people who chose to play now don't worry about trying to 'forget' events that occurred since February 8. Instead, RP that the consciousness of your PC(s) has somehow been transported back in time to 1360 DR to their younger/previous version of him/herself. As a result, your PC will have knowledge of events that happen ~2 years into Thay's future, and this will allow you to maintain relationships you've formed with other PCs, if you like, even if you need to recreate one as a level 1 PC.
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Again though, I am working on an explanation (time travel stuff gets...confusing, to say the least), with possibly an in-game event or two, to fully explain ICly how this came to be. The paragraph above I am also posting to point #4 at the bottom of the first post of this thread.
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(09-13-2014, 06:32 PM)Thayan Wrote: I will not comment on discussion of the options at this time, but let those who vote one way or the other provide their stance and rationale for why they've selected what they did, if they chose to do so.
See post 84 for my reasons if we need to do the February.
If we recreate a character lost during this trial time, if by chance the cost is reached and recovery successful does it mess that character in the restored or is this separate from the recovery.
Right now I am only playing my established character Cara.
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
Vil'a'w'en Mel'for'm - Blighter of Moander
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