Poll: What proposed time for the Deserved Damnation Finale works best for you?
You do not have permission to vote in this poll.
January 10 at 7:00 PM CST (Typical Day and Time)
54.55%
12 54.55%
January 12 at 6:00 PM CST
22.73%
5 22.73%
January 13 at 12:00 PM CST
22.73%
5 22.73%
Total 22 vote(s) 100%
* You voted for this item. [Show Results]

Deserved Damnation Finale
#11
If you come over for visit the US you'd be done by midnight at the latest. ;)
Reply
#12
*prays the weekday late night gaming is not going to be a recurring theme forever and ever*
Reply
#13
Damn it... are you sure the people who are clicking the usual time didnt also click one of the other two, where I actually have a chance..? ;'/ I guess "treacherous" Karaz can't make it unless people can delay it for longer than 3 1/2 hours... and there's an opportunity RP-wise to locate and join up...
Reply
#14
I ,ay be a few minutes late
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
Vil'a'w'en Mel'for'm - Blighter of Moander
Reply
#15
"WE'RE ALL GONNA DIE!!!"
"Survival of the fittest and the winnowing of the weak are Malar's Legacy. A brutal, bloody death or kill has great meaning. The crux of life is the challenge between the hunter and the prey, the determination of who lives or dies. View every important task as a hunt. Remain ever alert and alive."
Reply
#16
CAN'T WAIT...TO DIE! I LOVE THE FEELING!!! *shifty eyes...then runs away*
Reply
#17
(01-10-2013, 01:29 AM)TheSupremeForce Wrote: "WE'RE ALL GONNA DIE!!!"

I just have to say, thank you. In all my years of playing PnP, we had a ritual. Someone had to shout out "We're all gonna die!" before the game began. It was good luck for us because if one of us didn't say it, someone -always- died. :)
Reply
#18
That might explain the high PC mortality rate of previous events.
"Survival of the fittest and the winnowing of the weak are Malar's Legacy. A brutal, bloody death or kill has great meaning. The crux of life is the challenge between the hunter and the prey, the determination of who lives or dies. View every important task as a hunt. Remain ever alert and alive."
Reply
#19
(01-10-2013, 10:51 AM)TheSupremeForce Wrote: That might explain the high PC mortality rate of previous events.

Either that or because I like killing characters. *Mwahahahahahahahahah*

Oh...wait...did I say that out loud...?


But on a more accurate note, I am really looking forward to the event today. My best estimate is around 12 hours of module design time and testing has gone into this event not to mention all the PMs back and forth between Vortar and myself in planning for it. Hopefully there won't be a power outage this time, and hopefully the ending is adequately depressing for each character who dies.

Oh wait...did I say that out loud too? ;)
Reply
#20
I already knew about your PC-Killing fetish. That's why I've gone into all of these events expecting to die. Aze actually survived longer than I'd expected him to manage.

I can actually think of ONE truly depressing way of getting killed tonight, but not even you are evil enough to think of that one (I hope).
Don't consider that a challenge.
"Survival of the fittest and the winnowing of the weak are Malar's Legacy. A brutal, bloody death or kill has great meaning. The crux of life is the challenge between the hunter and the prey, the determination of who lives or dies. View every important task as a hunt. Remain ever alert and alive."
Reply


Forum Jump:


Users browsing this thread: 17 Guest(s)