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Before magic was taken away, if you died in a group and they wanted to bring you back, they would collect your body and items and go to a Temple. If this happens now you are unable to ressurect. So, is respawning the only option? If you are not brought back by the friends but wind up in the fugue then I gather it would be treated the same as if you died alone?
Suffer xp and gold loss even though in character your comrades wanted to? I have not experienced this yet and was just curious.
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Vil'a'w'en Mel'for'm - Blighter of Moander
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That sounds right. If no PC or NPC cleric can raise, then they can't raise.
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Until the Time of Troubles has ended, you have the three options the being offers you; you can respawn to the place you died to retrieve your items, respawn to a crypt minus your items or delete your PC and make a new one at half the levels.
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Ok thanks. I gather then you lose Xp and gold still?
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Yes. You will take a hit to your gold and xp. Keep in mind though, this is only temporary during the ToT. Once the ToT is over the option to carry your fallen to a priest will be there once again.
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09-23-2013, 06:06 PM
(This post was last modified: 09-23-2013, 06:10 PM by Animayhem.)
(09-23-2013, 02:40 PM)Sundraoi Wrote: Yes. You will take a hit to your gold and xp. Keep in mind though, this is only temporary during the ToT. Once the ToT is over the option to carry your fallen to a priest will be there once again.
But the xp will not be replaced I gather.
Oh well a time to be extra careful.
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o.O Why on earth would it be replaced?
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(09-23-2013, 08:08 PM)Purulent Carcass Wrote: o.O Why on earth would it be replaced?
Well wishful thinking. I mean ooc wise with no ability to raise peeps at this time.
But it is all good and game. :)
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Vil'a'w'en Mel'for'm - Blighter of Moander
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If it's that big of a deal, avoid the Fugue Plain. The loss of XP/gold is a small price to pay to not be dead. Picking everything back up afterward is the part that's a pain.
"Survival of the fittest and the winnowing of the weak are Malar's Legacy. A brutal, bloody death or kill has great meaning. The crux of life is the challenge between the hunter and the prey, the determination of who lives or dies. View every important task as a hunt. Remain ever alert and alive."
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(09-24-2013, 09:37 AM)TheSupremeForce Wrote: If it's that big of a deal, avoid the Fugue Plain. The loss of XP/gold is a small price to pay to not be dead. Picking everything back up afterward is the part that's a pain.
Yep, thats why I keep the bare essentials on my character.
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