Alignment Changes
#1
Going from good to evil in Thay is a rather simple matter, getting back to good is a little harder. But my question is...what would it take to get lawful or chaotic changes? As I have yet to see any actions scripted in that get you lawful...even turning in an escaped slave....while considered an evil act isn't lawful even though you are following the laws of Thay.

The reason for this question is, one of my characters was bitten and turned into a lycan for a period of time, during such time his alignment changed due to scripting to make him more aligned with that of the lycan part of him.
The greatest joy for a man is to defeat his enemies, to drive them before him, to take all they possess, to see those they love in tears.
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#2
Temple donations can change you alignment over time and the change all depends on the gods alignment
Tempus' orders to all combatants:
1. Be fearless. 2. Never turn away from a fight. 3. Obey the rules of war.
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#3
Also try spending the night at the Bezantur Caravanserai and follow the rules...
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#4
(01-17-2014, 04:28 PM)Bertram Anders Wrote: Temple donations can change you alignment over time and the change all depends on the gods alignment

Yes but it can take forever to do so. CAramiriel has but nothing has happened. She has tried to donate to two different temples
yet the only benefit is favorable with merchants.
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
Vil'a'w'en Mel'for'm - Blighter of Moander
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#5
It really also depends on how much you donate.
Tempus' orders to all combatants:
1. Be fearless. 2. Never turn away from a fight. 3. Obey the rules of war.
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#6
(01-17-2014, 07:45 PM)Bertram Anders Wrote: It really also depends on how much you donate.

I donate the max for my level and increase the amount by 1000 each time.

As when I donate at the previous accepted level I get the message one of your standing yada yada.. should give more. Its like they are never satisified.
Caramiriel:Retired
Garbage:Retired
Rimeth: Merchant of Bezantur
Marister (dead) -Ranger -Robin Hood of Thay (death marked for pissing off a Daeron.)
Vil'a'w'en Mel'for'm - Blighter of Moander
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#7
whats the consensus on paladins going from good to evil in thay
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#8
Thay's corrupting powers aren't noteworthy. It's easier to turn evil and verminous than it is to become good and righteous in Thay. Every paladin in Thay will be tempted out of their poverty by enslaving the weak, or fighting for their magical masters that hold them prisoner in Thay.
"I can't get in there; it's locked up tighter than a chastity belt on a Red Wizard's daughter."
-Aligonda
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#9
does that mean paladin can multiclass with bg

I found this which was kind of interesting but the nwn engine handles paladin/bg multiclass differently...

i.e. double up saves and keeping the smite evil, unchanged lay hands, sacred defense, and divine wrath


Quote:
Fallen Paladins

Blackguards who have levels in the paladin class (that is to say, are now ex-paladins) gain extra abilities the more levels of paladin they have. A fallen paladin who becomes a blackguard gains all of the following abilities that apply, according to the number of paladin levels the character has.

1–2: Smite good 1/day. (This is in addition to the ability granted to all blackguards at 2nd level).

3–4: Lay on hands. Once per day, the blackguard can use this supernatural ability to cure himself or his fiendish servant of damage equal to his Charisma bonus x his level.

5–6: Sneak attack damage increased by +1d6. Smite good 2/day.

7–8: Fiendish summoning. Once per day, the blackguard can use a summon monster I spell to call forth an evil creature. For this spell, the caster level is double the blackguard’s class level.

9–10: Undead companion. In addition to the fiendish servant, the blackguard gains (at 5th level) a Medium-size skeleton or zombie as a companion. This companion cannot be turned or rebuked and gains all special bonuses as a fiendish servant when the blackguard gains levels. Smite good 3/day.

11 or more: A fallen paladin of this stature immediately gains a blackguard level for each level of paladin he trades in. The character level of the character does not change. With the loss of paladin levels, the character no longer gains as many extra abilities for being a fallen paladin.

And another quote from the 3.5 DM's Guide (the above was from the SRD):



Quote: Evil deities like nothing more than to see a pure heart corrupted, and thus a fallen paladin of this stature immediately gains a blackguard level for each level of paladin he trades in. For example, a character who has twelve levels of paladin can immediately become a 10th-level blackguard with all abilities if he chooses to lose ten levels of paladin. The character level of the character does not change. This, of course, is in every way a profitable trade for the evil character, since he has already lost most of the benefits he gained from having those paladin levels. However, with the loss of paladin levels, the character no longer gains as many extra abilities for being a fallen paladin. Thus, a fallen 15th level paladin could become a 10th-level blackguard/5th level paladin and gain the first three extra abilities on this chart because of the character's remaining five levels of paladin. Smite good 4x/day.
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#10
(01-18-2014, 04:44 AM)deathlessgrasp Wrote: Quote: Evil deities like nothing more than to see a pure heart corrupted, and thus a fallen paladin of this stature immediately gains a blackguard level for each level of paladin he trades in. For example, a character who has twelve levels of paladin can immediately become a 10th-level blackguard with all abilities if he chooses to lose ten levels of paladin. The character level of the character does not change. This, of course, is in every way a profitable trade for the evil character, since he has already lost most of the benefits he gained from having those paladin levels. However, with the loss of paladin levels, the character no longer gains as many extra abilities for being a fallen paladin. Thus, a fallen 15th level paladin could become a 10th-level blackguard/5th level paladin and gain the first three extra abilities on this chart because of the character's remaining five levels of paladin. Smite good 4x/day.

I used to play a Paladin/Fighter/Blackguard here on Thay before the reset, and they don't change Paladin levels over to Blackguard levels.
I prefer walking towards the east..
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