Dancing Whips
#1
So I was thinking about my second character, I was think about a Rashemi, reading up on Rashamen...

When fighting witches of Rashamen wear black robes and a mask, arming herself with magic rings and whips that dance in the air.

So I thought could we do something with the spell Shelgarns Persistent Blade, maybe create a new spell which creates an animated whip instead of a dagger, mechanically I think the spell just uses an formless NPC who wields a dagger, so I think you would need to create a whip with similar property's to the dagger. Or create a menu that swaps out the dagger for a whip when you cast the Persistent Blade spell.

Thoughts?
Playing: Arizima Haphet
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#2
(11-01-2014, 05:27 AM)dark_majico Wrote: Thoughts?

The Rashemi character is a great idea... but implementation of the 'dancing' whip, while seemingly awesome, in the manner of shelgarn's persistent blade would seem to be far too much work (if even possible at all) for such a limited benefit (which is a shame, shelgarn's is one of my favorite spells thematically and visually despite its limited utility), in all honesty, as it's not as simple as switching out one creature for another in a summon spell, as the shelgarn blade is independently animated from character-held dagger attack animations... and thus would most likely require us to involve a 3D animator...
Currently Playing:

Galambos Thrune - Griffon Knight
Archibold Vanderdaghast - Palemaster
Anders Maerklos - Spellsword
Chessala Zolond - Yathrin d'Lolth
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