Caravan encounters?
#1
Not sure if i'm doing something wrong but maybe could we get more feedback options from the Caravan Leader and the Drover? Each of the times i've had an encounter with the caravan I haven't been able to figure out how to get it to get moving again...

Was hoping maybe when the warning for an encounter would say what was out there or at least how many were outside, and possibly the Caravan Leader himself can tell you what or how many are remaining still if there are any? Not saying it's bad but it's very difficult to figure out what to do x.x;;;

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Maybe also the actual option to get moving again could be added to the Drover himself? Just so you don't accidentally leave anything behind if you were running in to rest...
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#2
OK - I may put something in the Drover conversation like 'everyone is back on the wagon and ready to go'. The journey itself though should be starting itself up again automatically once everyone is back on, however it may take several minutes to simulate the Caravan Leader outside checking to make sure things are clear to continue on.

Some notifications for the wagon include:

"You hear cries for assistance as the sounds of battle rage from outside the wagon!" - This will be provided as floating text if there are still hostiles outside the wagon. As with ship travel and people that are below deck, you are not *required* to go out and help, but the journey will not progress again until all hostiles are dispatched by either the caravan leader, or with PC assistance.

"Bloody hells! We need everyone back on the wagon or we'll never reach XYZ" - The drover will start saying this in the wagon if there are still PCs/passengers who are outside with the rest of the caravan and the hostile creatures have been dispatched, or the encounter is considered finished.

"Thank the gods. It's high time we get back on the road again." - The drover will say this after the encounter is considered complete (all hostile creatures are dead, for example) and all PCs/passengers are back in the main wagon. At this point, the door to the wagon will close and lock and the journey continues on again.
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