Lallara Mediocros
#1
Source: Spellbound (AD&D), circa 1368 DR

Human Female Abjurer 21
Str 9; Dex 16; Con 12; Int 17; Wis 15; Cha 16
Armor Class: -2 (bracers AC 0, -2 Dex)
Move: 12
Hit Points: 30
Number of Attacks: 1
Damage: 1d4+ 1 (staff of withering)
THAC0: 14 (13 with staff)
Alignment: CE
Magical Items: Bracers AC 0, cube of force, ring of regeneration, staff of withering
Age: 49, Ht: 5.10., Wt: 145 lbs.
Hair: None, Eyes: Green
Spells: 8/8/8/8/8/7/7/7 (includes bonus spells)

Though chaotic and unreliable (she is as interested in inflicting new torments on her slaves and prisoners as she is in affairs of the nation), the Zulkir of Abjuration is an influential and useful ally of Szass Tam in his struggle to unite Thay. She is currently searching for a way to increase her intelligence in order to gain access to 9th level spells.
A devoted scholar and collector of enchanted items, Mediocros is also something of a decadent, indulging in many excessive luxuries in the privacy of her several manses throughout Thay and beyond. (She is known to have at least one residence in Amn.) Though she is powerful and skilled in the sorcerous arts, Mediocros is also somewhat flighty, often breaking off important tasks to rush off to some new sybaritic excess at one of her homes. When she brings herself to work, she can be a potent ally.

Zulkir of Abjuration. Lallara Mediocros (CE hf Abj21): Cunning and intelligent, Mediocros shares Szass Tam’s disgust with the Red Wizards’ past squabbles and is his ally in the current conflict. Her chaotic alignment makes her of limited use, for she tends to ignore Tam’s entreaties and be elsewhere when he needs her most.


Source: Lords of Darkness (AD&D), circa 1372 DR

Lallara, the zulkir of Abjuration, is an enthusiastic supporter of the enclaves, since abjuration items are common commodities there. She is the sole sponsor of the enclave in Procampur, which brings her a great return in both money and slaves. She rewards enclave abjurers who send her information, and the khazark of the Procampur enclave is one of her favored former apprentices and staunchest supporters. She has the mastery of counterspelling archmage ability, which she has put to good use defeating rivals.


Source: Unclean (4th Edition Novel), circa 1375 DR

Lallara is still seemingly hale and vital but her age shows in the lines at the corners of her eyes and mouth and soft flesh beneath her chin. She wears several rings on her fingers. A particularly decadent and extremely unreliable woman, she counts herself among the allies of Szass Tam. Lallara is a sort of creative artist in the field of torture and collects unusual magical items


Source: Unknown, 3rd Edition Stats and Information

Lallara Mediocros: Female Mulan Human Abj10/Red10/Acm1; CR 21; Medium-size Humanoid; HD 21d4+21; hp 65; Init +3; Spd 30 ft.; AC 23 (touch 13, flat-footed 20); Base Atk +10; Grp +10; Atk +11 melee (1d6, rod of withering); Full Atk +11/+6 melee (1d6, rod of withering); Face/Reach 5 ft./5 ft.; SQ Specialist defense, spell power, scribe tattoo, great circle leader, Archmage high arcana; AL CE; SV Fort +7, Ref +9, Will +16; Str 9, Dex 16, Con 12, Int 22, Wis 15, Cha 16.
Skills and Feats: Appraise +11 (+13 with alchemy and tattoos), Concentration +25 (+29 when casting defensively), Craft (alchemy) +21, Craft (tattooing) +11, Diplomacy +12, Intimidate +16, Knowledge (arcana) +30, Knowledge (history-Thay) +16, Knowledge (local-Thay) +16, Knowledge (nobility and royalty) +16, Knowledge (the planes) +16, Search +10, Sense Motive +7, Speak Language (common, mulhorandi, infernal, abyssal, draconic, ignan, rashemi, chondathan), Spellcraft +35; Combat Casting, Craft Rod, Craft Wondrous Item, Enlarge Spell, Forge Ring, Heighten Spell, Scribe Scroll, Simple Weapon Proficiency (light mace), Skill Focus (Spellcraft), Spell Focus (abjuration), Spell Focus (divination), Spell Penetration, Tattoo Focus.
Special Qualities: Specialist defense +4 (saving throw bonus vs. abjuration), spell power +5 (bonus to caster level checks to overcome spell resistance; +6 with abjuration spells), scribe tattoo (give Tattoo Focus feat to qualified individuals), great circle leader (great circle with nine apprentices). Mastery of counterspelling.
Wizard Spells Prepared (5/7/7/6/6/6/6/4/5/5; base DC = 16 + spell level; DC 17 + spell level with divination spells; DC 18 + spell level with abjuration spells; barred schools - transmutation, illusion, conjuration; caster level 21st).
Possessions: Bracers of armor +10, cube of force, ring of regeneration, rod of withering.
Height: 5’10”, Weight: 145 lbs., Hair: None, Eyes: Green.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)