Using Thay's Poisons
#1
I haven't been able to figure out how they work and so am unsure of whether it is glitched or just doesn't work like on other servers. Using a number of different poisons I have clicked on the unique power ability for them, then tried both clicking it onto my character on the screen or onto my weapons in my inventory. Neither applies the poison to my weapons (atleast I see no confirmation, just the loss of the vial from my inventory).

Can anyone tell me how to get them onto my weapons?
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#2
I haven't had any problems applying the poisons...at least not with Tristella. But she has the Use Poison feat, so there's no chance that she'll fail to apply the poison. Just right-click on the poison vial, Use it, left-click on the weapon you wish to poison and you're all set.

Of course, for anyone who doesn't have the Use Poison feat, there's a chance of failure when you go to apply it; if you fail, you'll lose the vial of poison and there's a chance that you may even poison yourself with it. But if you succeed, just Examine the weapon. Since this server uses poisons that aren't standard with Neverwinter Nights (yet are standard with D&D 3), the description will have a blurb in blue text reading something like "Poisoned with Level 5 poison (Temporary)". Or something like that.

That reminds me of a text bug with the poisoning process. I'll have to make another thread about that in the Problems forum....

But anyway, I haven't really had any problems appying poisons. The only problem I've had is figuring out the right situations for using it. Buy a bunch of easy-to-resist poisons (like Nightshade, surprisingly, despite the plant's horrible reputation) and you're just wasting your pocket change; enemies will shrug them right off. I think I've only had two enemies fail their saves against Oil of Taggit (which Tristella keeps around to help her subdue and capture baddies), and since that poison doesn't put an enemy to sleep until the second failed Fortitude Save, both of those enemies had already been subdued from all the whip-flogging by the time the Oil of Taggit kicked in anyway. So I'm starting to wonder if it's just taking up inventory space. :-/

But buy a really expensive and really surefire poison like Dragon Bile and you'll never use it, simply out of fear of whiffing your first round of attacks (since the tougher baddies who deserve to get Dragon-Biled usually have the better Armor Classes) and wasting hundreds or thousands of Talons.

But when it works, poison is a pretty nice way to chisel a nasty enemy down to a more manageable size. Just remember: No undead, no constructs, no elementals, no oozes, no plants and no Outsiders. Anything else is probably fair game. And since slave merchants don't reduce your pay for captives whose Abilities have been reduced by poison, feel free to poison merrily away. ;)
Corella d'Margo, arch-liar
Wyren Caul-of-Amber, alchemist
Tirah Het-Nanu, courtesan
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#3
In fact on our server the 'Use Poison' feat is the key to use poisons in combat. We feel that not everyone and their mothers should be able to use poison on weapons and as announced here the ability to apply poison to weapons has been restricted to those with the Use Poison feat - Assassins and Blackguards. In a setting without internet and publicly available advanced education the secrets of using poisons effectively are well guarded and only the trained in those secrets can use them. Still, you can poison the food and drink of your victim, no training needed for that.

KTA
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#4
Ah that explains it thanks! Also, total side question but since im debating between Assassin and SD for my character, I wanted to know if HiPs has been disabled on Thay or kept unaltered?
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#5
Meh. Assassins are overrated. All the cool kids become Blackguards. ;)
Corella d'Margo, arch-liar
Wyren Caul-of-Amber, alchemist
Tirah Het-Nanu, courtesan
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#6
(07-02-2012, 06:45 AM)dremora Wrote: Ah that explains it thanks! Also, total side question but since im debating between Assassin and SD for my character, I wanted to know if HiPs has been disabled on Thay or kept unaltered?

HiPS is unchanged.

KTA
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#7
Just to clarify about HiPS: while its use is unchanged, there is a 6 second cooldown period so it cannot be spam-clicked.
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#8
As someone who had to deal with more than one frustrating HiPS spammer back on Prisoners of the Mist, I for one thank you for implementing this limitation. :)
Corella d'Margo, arch-liar
Wyren Caul-of-Amber, alchemist
Tirah Het-Nanu, courtesan
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#9
(07-01-2012, 11:52 PM)Wids Wrote: But buy a really expensive and really surefire poison like Dragon Bile and you'll never use it, simply out of fear of whiffing your first round of attacks (since the tougher baddies who deserve to get Dragon-Biled usually have the better Armor Classes) and wasting hundreds or thousands of Talons.

It's been some time since I tested the poisons as I was modifying how they worked, but this should not be a concern. The weapon remains poisoned until it actually hits a target. So even if you miss your first round of attacks, your weapon should still remain poisoned.

Again though, I am not 100% sure on this - so if you have confirmed that poison does actually get removed from the weapon on an unsuccessful attack, then that is the way it works. :)
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#10
I'll test it out. Tristella has various poison vials taking up half of an inventory page, so maybe I'll poison a whip, run around for a while and see if the poison wears off. Then maybe I'll buy a ton of cheap poison, use it on a weapon that she's not so good with, run Power Attack and see if the poison goes away after an attack misses.

Use Poison, Power Attack, attack, stop attacking, check whip, Use Poison, Power Attack, attack...that could get tedious. But I'll do it for science!!! :D
Corella d'Margo, arch-liar
Wyren Caul-of-Amber, alchemist
Tirah Het-Nanu, courtesan
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