Regarding The Vengeful PCs
#2
An IC post will be placed here sometime in the near future, but I want to explain here OOCly first regarding the next change. With the server reset that will occur in ~18 hours, PCs level 5 and above who have not pledged themselves to the Vengeful will no longer be saved by their mysterious allies. In other words, there will be no free respawns to level 5+ PCs - they are now all under threat of permadeath. So when the respawn button is clicked, level 5+ PCs will die and go to the Fugue. The in-game journal entry will be updated to reflect this change.

However, on the Fugue Plain they may still either wait for allies to raise them, or pledge themselves to the Vengeful and return as an undead creature by saving themselves and return to the land of the 'living'. And mortal PCs may still, at any level, pledge themselves to the Vengeful at Buvaar's tomb at the entrance in the Bezantur City Tombs.

Edit:
As an addendum, undead PCs will now be considered monsters by any commoners outside of the locations of the Vengeful’s area of influence (which is currently Bezantur, Thasselen, and Murbant). That means these commoners will go hostile to them and call for guards/aid. This could make questing...difficult, to say the least. This is intended, and something that simply ‘must be’ to tell the larger story of the Thay world ending.
Reply


Messages In This Thread
Regarding The Vengeful PCs - by Balanor - 11-30-2012, 12:01 AM
RE: Regarding The Vengeful PCs - by Balanor - 12-15-2012, 02:21 PM
RE: Regarding The Vengeful PCs - by Balanor - 12-21-2012, 11:21 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)