recent death changes
#2
I also agree on being able to talk while being in the respawn screen. Anyone could log onto another toon and just tell someone OOC where they are dead and wait for you to get right up on their corpse before they relog to be raised. Might as well just give players the choice to chat while dead, or wait for weeks (rl time) for a raiser to come around. This server is way to laggy for auto respawns and entire inventory dumps each time you die past the mysterious ally saves.
I see this server either needs to add hugely to its player base.. or somthing needs to be done in huge favor to players who die. I was on from 7 A.M. o 2:30 PM Central time zone with absolutely no one on. 4 people have joined the server between 2:30 p.m. and 9:30 p.m. with the most at one time being 3 (icluding myself) Dying is going to happen. and enless your saying for everyone to just make a new char when that happens.. If the respawns could be a lot lighter this server might be able to keep enough players to actually be able to start making deaths more hardcore.. I just think that if your going to be doing some of the things with deaths, such as auto respawn and no chat, and losing of all gold and items in inventory, there should be a larger player base to help out the loss in items/exp/gold/time and effort that are being thrown into the large trashbin of the server.


Messages In This Thread
recent death changes - by heather - 09-23-2010, 10:35 PM
RE: recent death changes - by JaXX to the MaXX - 09-23-2010, 10:49 PM
RE: recent death changes - by Githzerai Monk - 09-23-2010, 11:05 PM
RE: recent death changes - by kta - 09-24-2010, 06:29 AM

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