02-28-2011, 11:23 PM
PCs may have a number of times their mysterious allies save them from death with few negative side effects. After you run out of these freebies your PC ends up in the Fugue Plain.
There is currently a Spectral Red Wizard in the Fugue Plain that dead PCs can use to get out of the Fugue in exchange for sacrificing an ever-increasing amount of their XP and notoriety. The percentage required increases each time that option is used. So for PCs that die, and die often, the amount taken could end up reaching the point where it is in your best interest to ‘retire’ the PC and create a new one using what XP you have.
The reintroduction of permadeath would basically result in something happening to that Spectral Red Wizard to get it banned from the Fugue Plain.
Regardless of whether or not peramdeath is reintroduced, a PC in the Fugue Plain can always get out if other PCs find its corpse and cast Raise Dead or Ressurection on it, or take it to a temple to get it raised there (of which both options result in no notoriety or XP loss).
There is currently a Spectral Red Wizard in the Fugue Plain that dead PCs can use to get out of the Fugue in exchange for sacrificing an ever-increasing amount of their XP and notoriety. The percentage required increases each time that option is used. So for PCs that die, and die often, the amount taken could end up reaching the point where it is in your best interest to ‘retire’ the PC and create a new one using what XP you have.
The reintroduction of permadeath would basically result in something happening to that Spectral Red Wizard to get it banned from the Fugue Plain.
Regardless of whether or not peramdeath is reintroduced, a PC in the Fugue Plain can always get out if other PCs find its corpse and cast Raise Dead or Ressurection on it, or take it to a temple to get it raised there (of which both options result in no notoriety or XP loss).