Poll: Permadeath, re-introduce?
You do not have permission to vote in this poll.
Yes.
15.38%
2 15.38%
No.
84.62%
11 84.62%
Total 13 vote(s) 100%
* You voted for this item. [Show Results]

Permadeath Discussion and Poll
#20
(03-07-2011, 02:14 AM)LifeLikeSage Wrote: No longer will players go into dangerous areas with a drone-like attitude of apathy. With the existence of permadeath, every excursion is epic, every trip to be taken seriously.

That is exactly the way I play my characters and I know many people who do the same. There are exceptions, but those characters do not last long anyway because in the end those who play like that will realize that a character becomes useless after a time. In your whole statement you neglect one thing - notoriety. This server does not measure the power of individuals in XP but rather in their notoriety, that is WAY HARDER to come by and the loss of it is WAY MORE devastating, especially as you can not "read up" the amount a character possesses directly. I have characters that never walk into certain areas because I as a player are afraid to go there and loose ONE SINGLE rescue shot by my mysterious savior...

(03-07-2011, 02:14 AM)LifeLikeSage Wrote: - Allowing PCs to be saved by each other in this manner encourages social RP-like behavior and punishes soloing by making it riskier and harder.

Easy for you to say, depending on my work shifts I as a European am rather deprived of most of our US playerbase - which is the vast majority and stands like 1:50...

(03-07-2011, 02:14 AM)LifeLikeSage Wrote: In other words, I have seen many servers where it is only a matter of time until EVERYONE has max level characters. This favors playing the game for "more time" rather than favoring playing the game to improve, or have PCs becoming "better from experience", in other words, betterment from learning to excel in necessary situational assessments.

I have to disagree on this point because it does not apply here. In all the time the server is up and running we had ONE character hit the max level barrier at lvl 20. One. This player did reach this position after a long time and mostly from superior RP and not through rushing headlong into each and every battle. Let alone soloing.

KTA


Messages In This Thread
Permadeath Discussion and Poll - by EdinSumar - 02-28-2011, 12:40 PM
RE: Permadeath Discussion and Poll - by heather - 02-28-2011, 08:23 PM
RE: Permadeath Discussion and Poll - by Balanor - 02-28-2011, 11:23 PM
RE: Permadeath Discussion and Poll - by Sten - 03-01-2011, 11:13 AM
RE: Permadeath Discussion and Poll - by Payne - 03-01-2011, 12:42 PM
RE: Permadeath Discussion and Poll - by kta - 03-01-2011, 01:08 PM
RE: Permadeath Discussion and Poll - by Payne - 03-01-2011, 02:44 PM
RE: Permadeath Discussion and Poll - by kta - 03-01-2011, 03:48 PM
RE: Permadeath Discussion and Poll - by Payne - 03-01-2011, 05:18 PM
RE: Permadeath Discussion and Poll - by EdinSumar - 03-02-2011, 04:50 AM
RE: Permadeath Discussion and Poll - by Karilynn - 03-02-2011, 07:47 PM
RE: Permadeath Discussion and Poll - by Sten - 03-03-2011, 08:49 AM
RE: Permadeath Discussion and Poll - by kta - 03-03-2011, 12:14 PM
RE: Permadeath Discussion and Poll - by kta - 03-07-2011, 03:45 AM
RE: Permadeath Discussion and Poll - by Payne - 03-27-2011, 04:07 PM
RE: Permadeath Discussion and Poll - by kta - 03-27-2011, 06:23 PM
RE: Permadeath Discussion and Poll - by Payne - 03-27-2011, 08:31 PM
RE: Permadeath Discussion and Poll - by Balanor - 03-27-2011, 08:40 PM

Forum Jump:


Users browsing this thread: 9 Guest(s)