05-11-2015, 10:18 PM
(This post was last modified: 05-11-2015, 10:20 PM by Bishop Edward.)
(05-10-2015, 12:59 PM)Bertram Anders Wrote:(05-10-2015, 12:16 AM)DarkRanger Wrote: Just remembered another suggestion I've been holding but makes sense now that you're making and modifying spells. Was thinking gate should summon based on alignment, instead of functioning basically as "summon balor". Solars would seem like the obvious good counterpart, but I can't think of anything for neutral.
If we did make changes to gate, I do not think it should be alignment based. Instead it should be a radial menu to select one of three summons, one for each alignment. Some sort of celestial for good, perhaps a slaad or a genie for neutral, and of course the iconic balor for evil. A death slaad would be closest to a balor in terms of cr. There aren't too many celestial to choose from in the standard template, so I can't really make any suggestions on that one.
I don't know why it shouldn't be alignment based. The other planar summoning spells are alignment based. If we put Gate on a radial we should put them all on a radial. Heck, go ahead and put Create Undead & Create Greater Undead on radials too... Logical consistency is more important than people realize. Also I happen to know from experience on previous PWs that making the spell alignment based is a lot easier on the scripter than making it radial, so there's that to consider as well...
Currently Playing:
Galambos Thrune - Griffon Knight
Archibold Vanderdaghast - Palemaster
Anders Maerklos - Spellsword
Chessala Zolond - Yathrin d'Lolth
Galambos Thrune - Griffon Knight
Archibold Vanderdaghast - Palemaster
Anders Maerklos - Spellsword
Chessala Zolond - Yathrin d'Lolth