So I was reading around the NWN official forums and stumbled upon this:
And thought, hey! This is a good idea to share! :)
Quote:Empty taverns and inns
Seen enough to know they're not worth going in because 99.9% of PWs builders don't know how to build one. They use CEP chairs so players can sit in them but never design the inside of the tavern or inn to serve a purpose, so they're always empty with empty useable chairs that glow when you hit TAB.
A suggestion is to design said places to give out quests to players so they have a function. At night, spawn the merchants and traders in the common room that would normally be out in the street. This will create traffic as players move in and out to purchase and sell goods and if they're tired, use those millions of CEP useable chairs.
Perhaps spawn in random NPCs that give out quests but only give said quest if the player is not on one already. Merchants sitting at a table at night you can speak with and hear about how their caravan was raided. This introduces the player perhaps to an area west of the city that you've riddled with Goblins or Orcs where a cave is located and the end boss is found with some item the merchants would glady pay you to get back for them.
Or a Bard who is fumming over lost wages from another tavern in a small town south of the city and all he'd like you to do is bring back someone's ear.
And thought, hey! This is a good idea to share! :)
Cieage Terrat - ??? - ???

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